view src/video/Xext/extensions/Xinerama.h @ 4805:de3b3455f8ec

Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author Eli Gottlieb <eligottlieb@gmail.com>
date Mon, 19 Jul 2010 00:24:02 -0400 (2010-07-19)
parents c121d94672cb
children
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/* $XFree86: xc/include/extensions/Xinerama.h,v 3.2 2000/03/01 01:04:20 dawes Exp $ */

#ifndef _Xinerama_h
#define _Xinerama_h

#include "SDL_name.h"

typedef struct
{
    int screen_number;
    short x_org;
    short y_org;
    short width;
    short height;
} SDL_NAME(XineramaScreenInfo);

Bool SDL_NAME(XineramaQueryExtension) (Display * dpy,
                                       int *event_base, int *error_base);

Status SDL_NAME(XineramaQueryVersion) (Display * dpy, int *major, int *minor);

Bool SDL_NAME(XineramaIsActive) (Display * dpy);


/* 
   Returns the number of heads and a pointer to an array of
   structures describing the position and size of the individual
   heads.  Returns NULL and number = 0 if Xinerama is not active.
  
   Returned array should be freed with XFree().
*/

SDL_NAME(XineramaScreenInfo) *
SDL_NAME(XineramaQueryScreens) (Display * dpy, int *number);

#endif /* _Xinerama_h */
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