view src/libm/s_copysign.c @ 4805:de3b3455f8ec

Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author Eli Gottlieb <eligottlieb@gmail.com>
date Mon, 19 Jul 2010 00:24:02 -0400
parents dc1eb82ffdaa
children
line wrap: on
line source

/* @(#)s_copysign.c 5.1 93/09/24 */
/*
 * ====================================================
 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
 *
 * Developed at SunPro, a Sun Microsystems, Inc. business.
 * Permission to use, copy, modify, and distribute this
 * software is freely granted, provided that this notice
 * is preserved.
 * ====================================================
 */

#if defined(LIBM_SCCS) && !defined(lint)
static const char rcsid[] =
    "$NetBSD: s_copysign.c,v 1.8 1995/05/10 20:46:57 jtc Exp $";
#endif

/*
 * copysign(double x, double y)
 * copysign(x,y) returns a value with the magnitude of x and
 * with the sign bit of y.
 */

#include "math.h"
#include "math_private.h"

libm_hidden_proto(copysign)
#ifdef __STDC__
     double copysign(double x, double y)
#else
     double copysign(x, y)
     double x, y;
#endif
{
    u_int32_t hx, hy;
    GET_HIGH_WORD(hx, x);
    GET_HIGH_WORD(hy, y);
    SET_HIGH_WORD(x, (hx & 0x7fffffff) | (hy & 0x80000000));
    return x;
}

libm_hidden_def(copysign)