view src/audio/windx5/directx.h @ 4805:de3b3455f8ec

Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author Eli Gottlieb <eligottlieb@gmail.com>
date Mon, 19 Jul 2010 00:24:02 -0400
parents 1bceff8f008f
children 80277d92551b
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#ifndef _directx_h
#define _directx_h

#ifdef __GNUC__
#define NONAMELESSUNION
#endif

/* Include all of the DirectX 5.0 headers and adds any necessary tweaks */

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#ifndef WIN32
#define WIN32
#endif
#undef  WINNT

/* Far pointers don't exist in 32-bit code */
#ifndef FAR
#define FAR
#endif

/* Error codes not yet included in Win32 API header files */
#ifndef MAKE_HRESULT
#define MAKE_HRESULT(sev,fac,code) \
	((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
#endif

#ifndef S_OK
#define S_OK		(HRESULT)0x00000000L
#endif

#ifndef SUCCEEDED
#define SUCCEEDED(x)	((HRESULT)(x) >= 0)
#endif
#ifndef FAILED
#define FAILED(x)	((HRESULT)(x)<0)
#endif

#ifndef E_FAIL
#define E_FAIL		(HRESULT)0x80000008L
#endif
#ifndef E_NOINTERFACE
#define E_NOINTERFACE	(HRESULT)0x80004002L
#endif
#ifndef E_OUTOFMEMORY
#define E_OUTOFMEMORY	(HRESULT)0x8007000EL
#endif
#ifndef E_INVALIDARG
#define E_INVALIDARG	(HRESULT)0x80070057L
#endif
#ifndef E_NOTIMPL
#define E_NOTIMPL	(HRESULT)0x80004001L
#endif
#ifndef REGDB_E_CLASSNOTREG
#define REGDB_E_CLASSNOTREG	(HRESULT)0x80040154L
#endif

/* Severity codes */
#ifndef SEVERITY_ERROR
#define SEVERITY_ERROR	1
#endif

/* Error facility codes */
#ifndef FACILITY_WIN32
#define FACILITY_WIN32	7
#endif

#ifndef FIELD_OFFSET
#define FIELD_OFFSET(type, field)    ((LONG)&(((type *)0)->field))
#endif

/* DirectX headers (if it isn't included, I haven't tested it yet)
 */
/* We need these defines to mark what version of DirectX API we use */
#define DIRECTDRAW_VERSION  0x0700
#define DIRECTSOUND_VERSION 0x0500
#define DIRECTINPUT_VERSION 0x0500

#include <ddraw.h>
#include <dsound.h>
#include <dinput.h>

#endif /* _directx_h */
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