Mercurial > sdl-ios-xcode
view include/SDL_name.h @ 4805:de3b3455f8ec
Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Mon, 19 Jul 2010 00:24:02 -0400 |
parents | d2d48e10f370 |
children |
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#ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */