view BUGS @ 4805:de3b3455f8ec

Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author Eli Gottlieb <eligottlieb@gmail.com>
date Mon, 19 Jul 2010 00:24:02 -0400
parents b8bee470f737
children
line wrap: on
line source


Bugs are now managed in the SDL bug tracker, here:

    http://bugzilla.libsdl.org/

You may report bugs there, and search to see if a given issue has already
 been reported, discussed, and maybe even fixed.



You may also find help at the SDL mailing list. Subscription information:

    http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
 bugs discussed on the mailing list may be forgotten or missed.