Mercurial > sdl-ios-xcode
view src/cdrom/macosx/CDPlayer.h @ 768:de1b2c3063b9
Max has been reworking this code so it works on MacOS X 10.1
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 16:20:28 +0000 |
parents | 4bb432a0f6e0 |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifndef __CDPlayer__H__ #define __CDPlayer__H__ 1 #include <string.h> #include <Carbon/Carbon.h> #include <CoreFoundation/CoreFoundation.h> #include <AudioUnit/AudioUnit.h> #include "SDL.h" #ifdef __cplusplus extern "C" { #endif typedef void (*CDPlayerCompletionProc)(SDL_CD *cdrom) ; void Lock (); void Unlock(); int LoadFile (const FSRef *ref, int startFrame, int endFrame); // pass -1 to do nothing int ReleaseFile (); int PlayFile (); int PauseFile (); void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom); int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD); int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks); int DetectAudioCDVolumes (FSVolumeRefNum *volumes, int numVolumes); int GetCurrentFrame (); #ifdef __cplusplus }; #endif #endif /* __CD_Player__H__ */