view docs/html/time.html @ 715:de0351c47596

Date: Mon, 01 Sep 2003 15:37:52 +0900 From: SUGIMOTO Sadahiro Subject: [SDL] [PATCH] bsd joystick Hi, on FreeBSD systems, I had troubles using a USB joystick with SDL. There are two problems in src/joystick/bsd/SDL_sysjoystick.c . 1. The macro __FreeBSD_version is compared to inappropriate numbers. According to http://www.jp.freebsd.org/cgi/cvsweb.cgi/src/lib/libusbhid/usbhid.h http://www.jp.freebsd.org/cgi/cvsweb.cgi/src/lib/libusbhid/Attic/libusb.h http://www.jp.freebsd.org/cgi/cvsweb.cgi/src/lib/libusbhid/Attic/libusbhid.h the APIs of USB HID are common in each following groups of OS versions, a. 4.1-4.5 b. 4.6-4.8, and 5.0 c. 5.1 2. open() error $ uname -sr FreeBSD 5.1-RELEASE $ ls -l /dev/uhid0 crw-r--r-- 1 root operator 122, 0 8 3 14:06 /dev/uhid0 Then, open("/dev/uhid0", O_RDWR) fails. It seems that this device file does not need to be writable, so O_RDONLY may be suitable.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 05 Sep 2003 15:20:47 +0000
parents 55f1f1b3e27d
children 355632dca928
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>Chapter 13. Time</A
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>SDL_GetTicks</A
> &#8212; Get the number of milliseconds since the SDL library initialization.</DT
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> &#8212; Set a callback to run after the specified number of milliseconds has
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>SDL provides several cross-platform functions for dealing with time.
It provides a way to get the current time, a way to wait a little while,
and a simple timer mechanism.  These functions give you two ways of moving an
object every x milliseconds:

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>Use a timer callback function.  This may have the bad effect that it runs in a seperate thread or uses alarm signals, but it's easier to implement.</P
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>Or you can get the number of milliseconds passed, and move the object if, for example, 30 ms passed.</P
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