view docs/html/sdlmaprgb.html @ 715:de0351c47596

Date: Mon, 01 Sep 2003 15:37:52 +0900 From: SUGIMOTO Sadahiro Subject: [SDL] [PATCH] bsd joystick Hi, on FreeBSD systems, I had troubles using a USB joystick with SDL. There are two problems in src/joystick/bsd/SDL_sysjoystick.c . 1. The macro __FreeBSD_version is compared to inappropriate numbers. According to http://www.jp.freebsd.org/cgi/cvsweb.cgi/src/lib/libusbhid/usbhid.h http://www.jp.freebsd.org/cgi/cvsweb.cgi/src/lib/libusbhid/Attic/libusb.h http://www.jp.freebsd.org/cgi/cvsweb.cgi/src/lib/libusbhid/Attic/libusbhid.h the APIs of USB HID are common in each following groups of OS versions, a. 4.1-4.5 b. 4.6-4.8, and 5.0 c. 5.1 2. open() error $ uname -sr FreeBSD 5.1-RELEASE $ ls -l /dev/uhid0 crw-r--r-- 1 root operator 122, 0 8 3 14:06 /dev/uhid0 Then, open("/dev/uhid0", O_RDWR) fails. It seems that this device file does not need to be writable, so O_RDONLY may be suitable.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 05 Sep 2003 15:20:47 +0000
parents e5bc29de3f0a
children 355632dca928
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>SDL_MapRGB</A
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><H2
>Name</H2
>SDL_MapRGB&nbsp;--&nbsp;Map a RGB color value to a pixel format.</DIV
><DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
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><CODE
><CODE
CLASS="FUNCDEF"
>Uint32 <B
CLASS="FSFUNC"
>SDL_MapRGB</B
></CODE
>(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);</CODE
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><H2
>Description</H2
><P
>Maps the RGB color value to the specified pixel format and returns the
pixel value as a 32-bit int.</P
><P
>If the format has a palette (8-bit) the index of the closest matching
color in the palette will be returned.</P
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>If the specified pixel format has an alpha component it will be returned
as all 1 bits (fully opaque).</P
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><A
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><H2
>Return Value</H2
><P
>A pixel value best approximating the given RGB color value for a given
pixel format. If the pixel format bpp (color depth) is less than 32-bpp
then the unused upper bits of the return value can safely be ignored
(e.g., with a 16-bpp format the return value can be assigned to a
<SPAN
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>Uint16</SPAN
>, and similarly a <SPAN
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>Uint8</SPAN
> for an 8-bpp
format).</P
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>See Also</H2
><P
><A
HREF="sdlgetrgb.html"
><TT
CLASS="FUNCTION"
>SDL_GetRGB</TT
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>,
<A
HREF="sdlgetrgba.html"
><TT
CLASS="FUNCTION"
>SDL_GetRGBA</TT
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><TT
CLASS="FUNCTION"
>SDL_MapRGBA</TT
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>SDL_PixelFormat</SPAN
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