Mercurial > sdl-ios-xcode
view src/endian/SDL_endian.c @ 1021:ddd058103e28
Date: Sun, 2 Jan 2005 18:36:09 +0100
From: Jon Daniel
Subject: [SDL] KeyRepeat fix
If you switch keys very fast and hold the last one it
doesn't get repeated because the key release of the first key
occured after the key press of the second key.
Unfortunatly the key release of the first key sets
SDL_KeyRepeat.timestamp = 0; causing the the second key not to repeat.
This should be always reproducable. I've only checked this on x86-64
X11.
To fix this I just added another condition to make sure the sym of the
released key matches SDL_KeyRepeat.key.keysym.sym.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 03 Jan 2005 00:24:44 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for dynamically reading and writing endian-specific values */ #include "SDL_endian.h" Uint16 SDL_ReadLE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE16(value)); } Uint16 SDL_ReadBE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE16(value)); } Uint32 SDL_ReadLE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE32(value)); } Uint32 SDL_ReadBE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE32(value)); } Uint64 SDL_ReadLE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE64(value)); } Uint64 SDL_ReadBE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE64(value)); } int SDL_WriteLE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapLE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapBE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapLE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapBE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapLE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapBE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); }