view include/SDL_version.h @ 1021:ddd058103e28

Date: Sun, 2 Jan 2005 18:36:09 +0100 From: Jon Daniel Subject: [SDL] KeyRepeat fix If you switch keys very fast and hold the last one it doesn't get repeated because the key release of the first key occured after the key press of the second key. Unfortunatly the key release of the first key sets SDL_KeyRepeat.timestamp = 0; causing the the second key not to repeat. This should be always reproducable. I've only checked this on x86-64 X11. To fix this I just added another condition to make sure the sym of the released key matches SDL_KeyRepeat.key.keysym.sym.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 03 Jan 2005 00:24:44 +0000
parents 04a403e4ccf5
children cca9aeb2934f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This header defines the current SDL version */

#ifndef _SDL_version_h
#define _SDL_version_h

#include "SDL_types.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif

/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
*/
#define SDL_MAJOR_VERSION	1
#define SDL_MINOR_VERSION	2
#define SDL_PATCHLEVEL		8

typedef struct SDL_version {
	Uint8 major;
	Uint8 minor;
	Uint8 patch;
} SDL_version;

/* This macro can be used to fill a version structure with the compile-time
 * version of the SDL library.
 */
#define SDL_VERSION(X)							\
{									\
	(X)->major = SDL_MAJOR_VERSION;					\
	(X)->minor = SDL_MINOR_VERSION;					\
	(X)->patch = SDL_PATCHLEVEL;					\
}

/* This macro turns the version numbers into a numeric value:
   (1,2,3) -> (1203)
   This assumes that there will never be more than 100 patchlevels
*/
#define SDL_VERSIONNUM(X, Y, Z)						\
	(X)*1000 + (Y)*100 + (Z)

/* This is the version number macro for the current SDL version */
#define SDL_COMPILEDVERSION \
	SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)

/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
#define SDL_VERSION_ATLEAST(X, Y, Z) \
	(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))

/* This function gets the version of the dynamically linked SDL library.
   it should NOT be used to fill a version structure, instead you should
   use the SDL_Version() macro.
 */
extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"

#endif /* _SDL_version_h */