view TODO @ 1176:dd2a8deeb26d

Date: Mon, 17 Oct 2005 20:09:03 -0400 From: Mark Schreiber <mark7@alumni.cmu.edu> To: ryan@clutteredmind.org Subject: [PATCH]SDL mprotect() crash fix (I'm going to throw this patch your way at the suggestion of #SDL -- for some reason, I had some difficulty sending it to the main list last time, and I go bonkers subscribing to send each email or patch...) Currently, when I run SDL applications as non-root using SDL_VIDEODRIVER=dga, the fbdev fallback mprotect()s read/write the proper size of mmapped /dev/fb0 (7.5MB), but on framebuffer release mprotect()s read-only the range by the entire size of my video memory (128MB), which causes a segfault: #0 0x002a9a27 in ?? () from /lib/libc.so.6 #1 0x04a63eb6 in SDL_XDGAUnmapFramebuffer (screen=3D0) at XF86DGA2.c:978 #2 0x04a63efc in SDL_XDGACloseFramebuffer (dpy=3D0x9d3f008, screen=3D0) at XF86DGA2.c:268 #3 0x04a68b57 in DGA_Available () at SDL_dgavideo.c:98 #4 0x04a53677 in SDL_VideoInit (driver_name=3D0xbfb0bfc7 "dga", flags=3D0) at SDL_video.c:180 #5 0x04a2613f in SDL_InitSubSystem (flags=3D32) at SDL.c:74 #6 0x04a2617c in SDL_Init (flags=3D32) at SDL.c:166 #7 0x08049722 in main (argc=3D1, argv=3D0x0) at testwin.c:32 This is SDL 1.2.8 on Fedora Core 4, radeon driver for a Radeon 9250, xorg-x11-6.8.2-37. I've attached a one-line patch against SDL CVS that updates the size of the framebuffer at framebuffer map time so that the mprotect() on unmap will be the same size. I'm not sure if this is the best approach (i.e. one might want to retain the original value), but it does make my SDL applications work without segfaulting. -- Best of luck, Mark Schreiber
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 19 Nov 2005 18:57:00 +0000
parents df1d68818edb
children 19418e4422cb
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Wish list for the 1.3 development branch:

 * Use /etc/fb.modes, if available, like GGI does
 * Add mousewheel events (new unified event architecture?)
 * DirectInput joystick support needs to be implemented
 * Be able to enumerate and select available audio and video drivers
 * Fullscreen video mode support for MacOS X
 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
 * Shaped windows, windows without borders
 * Multiple windows, multiple display support
 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
 * Add a timestamp to events
 * Use RDTSC for timer resolution on x86 hardware
 * Add audio input API
 * Add hardware accelerated scaled blit
 * Add hardware accelerated alpha blits
 * Redesign blitting architecture to allow blit plugins

In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
int and evaluate all the rest of the datatypes.  This is the only place
we should do it though, since the 1.2 series should not break binary
compatibility in this way.

Requests:
 * PCM and CDROM volume control (deprecated, but possible)