view docs/man3/SDL_JoyBallEvent.3 @ 4386:dcb26ac38e6b SDL-1.2

Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0. I did it around each call to cpuid which isn't strictly necessary, but is definitely future proof. :)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Dec 2009 16:24:21 +0000
parents 1238da4a7112
children
line wrap: on
line source

.TH "SDL_JoyBallEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoyBallEvent \- Joystick trackball motion event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 ball;
  Sint16 xrel, yrel;
} SDL_JoyBallEvent;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBtype\fR
\fBSDL_JOYBALLMOTION\fP
.TP 20
\fBwhich\fR
Joystick device index
.TP 20
\fBball\fR
Joystick trackball index
.TP 20
\fBxrel\fR, \fByrel\fR
The relative motion in the X/Y direction
.SH "DESCRIPTION"
.PP
\fBSDL_JoyBallEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYBALLMOTION\fP is reported\&.
.PP
A \fBSDL_JOYBALLMOTION\fP event occurs when a user moves a trackball on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBball\fR is the index of the trackball (for a more detailed explaination see the \fIJoystick section\fR)\&. Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in \fBxrel\fR and \fByrel\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetBall\fP\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59