Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetCursor.3 @ 1580:dc4bcfeb927e
I'm dumping the old Xcode support, since it's too hard to maintain,
and SDL no longer builds on MacOS X 10.3 natively, as of the 7.0.4
QuickTime update.
MacOS X 10.4 is the new build baseline for the SDL MacOS X packages.
... it would shore be nice if I had it. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 05:59:28 +0000 |
parents | e5bc29de3f0a |
children | a4490e5864b9 |
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.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetCursor\- Set the currently active mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); .SH "DESCRIPTION" .PP Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01