Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickName.3 @ 1580:dc4bcfeb927e
I'm dumping the old Xcode support, since it's too hard to maintain,
and SDL no longer builds on MacOS X 10.3 natively, as of the 7.0.4
QuickTime update.
MacOS X 10.4 is the new build baseline for the SDL MacOS X packages.
... it would shore be nice if I had it. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 05:59:28 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickName" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickName\- Get joystick name\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBconst char *\fBSDL_JoystickName\fP\fR(\fBint index\fR); .SH "DESCRIPTION" .PP Get the implementation dependent name of joystick\&. The \fBindex\fR parameter refers to the N\&'th joystick on the system\&. .SH "RETURN VALUE" .PP Returns a char pointer to the joystick name\&. .SH "EXAMPLES" .PP .PP .nf \f(CW/* Print the names of all attached joysticks */ int num_joy, i; num_joy=SDL_NumJoysticks(); printf("%d joysticks found ", num_joy); for(i=0;i<num_joy;i++) printf("%s ", SDL_JoystickName(i));\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00