view src/video/svga/SDL_svgavideo.c @ 4532:dc4a3de60d3a

Logitech G15 on Ubuntu 10.04: code = 1, sym = 0xFF1B (Escape) scancode = 41 (Escape) code = 2, sym = 0x31 (1) scancode = 30 (1) code = 3, sym = 0x32 (2) scancode = 31 (2) code = 4, sym = 0x33 (3) scancode = 32 (3) code = 5, sym = 0x34 (4) scancode = 33 (4) code = 6, sym = 0x35 (5) scancode = 34 (5) code = 7, sym = 0x36 (6) scancode = 35 (6) code = 8, sym = 0x37 (7) scancode = 36 (7) code = 9, sym = 0x38 (8) scancode = 37 (8) code = 10, sym = 0x39 (9) scancode = 38 (9) code = 11, sym = 0x30 (0) scancode = 39 (0) code = 12, sym = 0x2D (minus) scancode = 45 (-) code = 13, sym = 0x3D (equal) scancode = 46 (=) code = 14, sym = 0xFF08 (BackSpace) scancode = 42 (Backspace) code = 15, sym = 0xFF09 (Tab) scancode = 43 (Tab) code = 16, sym = 0x71 (q) scancode = 20 (Q) code = 17, sym = 0x77 (w) scancode = 26 (W) code = 18, sym = 0x65 (e) scancode = 8 (E) code = 19, sym = 0x72 (r) scancode = 21 (R) code = 20, sym = 0x74 (t) scancode = 23 (T) code = 21, sym = 0x79 (y) scancode = 28 (Y) code = 22, sym = 0x75 (u) scancode = 24 (U) code = 23, sym = 0x69 (i) scancode = 12 (I) code = 24, sym = 0x6F (o) scancode = 18 (O) code = 25, sym = 0x70 (p) scancode = 19 (P) code = 26, sym = 0x5B (bracketleft) scancode = 47 ([) code = 27, sym = 0x5D (bracketright) scancode = 48 (]) code = 28, sym = 0xFF0D (Return) scancode = 40 (Return) code = 29, sym = 0xFFE3 (Control_L) scancode = 224 (Left Ctrl) code = 30, sym = 0x61 (a) scancode = 4 (A) code = 31, sym = 0x73 (s) scancode = 22 (S) code = 32, sym = 0x64 (d) scancode = 7 (D) code = 33, sym = 0x66 (f) scancode = 9 (F) code = 34, sym = 0x67 (g) scancode = 10 (G) code = 35, sym = 0x68 (h) scancode = 11 (H) code = 36, sym = 0x6A (j) scancode = 13 (J) code = 37, sym = 0x6B (k) scancode = 14 (K) code = 38, sym = 0x6C (l) scancode = 15 (L) code = 39, sym = 0x3B (semicolon) scancode = 51 (;) code = 40, sym = 0x27 (apostrophe) scancode = 52 (') code = 41, sym = 0x60 (grave) scancode = 53 (`) code = 42, sym = 0xFFE1 (Shift_L) scancode = 225 (Left Shift) code = 43, sym = 0x5C (backslash) scancode = 49 (\) code = 44, sym = 0x7A (z) scancode = 29 (Z) code = 45, sym = 0x78 (x) scancode = 27 (X) code = 46, sym = 0x63 (c) scancode = 6 (C) code = 47, sym = 0x76 (v) scancode = 25 (V) code = 48, sym = 0x62 (b) scancode = 5 (B) code = 49, sym = 0x6E (n) scancode = 17 (N) code = 50, sym = 0x6D (m) scancode = 16 (M) code = 51, sym = 0x2C (comma) scancode = 54 (,) code = 52, sym = 0x2E (period) scancode = 55 (.) code = 53, sym = 0x2F (slash) scancode = 56 (/) code = 54, sym = 0xFFE2 (Shift_R) scancode = 229 (Right Shift) code = 55, sym = 0xFFAA (KP_Multiply) scancode = 85 (Keypad *) code = 56, sym = 0xFFE9 (Alt_L) scancode = 226 (Left Alt) code = 57, sym = 0x20 (space) scancode = 44 (Space) code = 58, sym = 0xFFE5 (Caps_Lock) scancode = 57 (CapsLock) code = 59, sym = 0xFFBE (F1) scancode = 58 (F1) code = 60, sym = 0xFFBF (F2) scancode = 59 (F2) code = 61, sym = 0xFFC0 (F3) scancode = 60 (F3) code = 62, sym = 0xFFC1 (F4) scancode = 61 (F4) code = 63, sym = 0xFFC2 (F5) scancode = 62 (F5) code = 64, sym = 0xFFC3 (F6) scancode = 63 (F6) code = 65, sym = 0xFFC4 (F7) scancode = 64 (F7) code = 66, sym = 0xFFC5 (F8) scancode = 65 (F8) code = 67, sym = 0xFFC6 (F9) scancode = 66 (F9) code = 68, sym = 0xFFC7 (F10) scancode = 67 (F10) code = 69, sym = 0xFF7F (Num_Lock) scancode = 83 (Numlock) code = 70, sym = 0xFF14 (Scroll_Lock) scancode = 71 (ScrollLock) code = 71, sym = 0xFF95 (KP_Home) scancode = 95 (Keypad 7) code = 72, sym = 0xFF97 (KP_Up) scancode = 96 (Keypad 8) code = 73, sym = 0xFF9A (KP_Prior) scancode = 97 (Keypad 9) code = 74, sym = 0xFFAD (KP_Subtract) scancode = 86 (Keypad -) code = 75, sym = 0xFF96 (KP_Left) scancode = 92 (Keypad 4) code = 76, sym = 0xFF9D (KP_Begin) scancode = 93 (Keypad 5) code = 77, sym = 0xFF98 (KP_Right) scancode = 94 (Keypad 6) code = 78, sym = 0xFFAB (KP_Add) scancode = 87 (Keypad +) code = 79, sym = 0xFF9C (KP_End) scancode = 89 (Keypad 1) code = 80, sym = 0xFF99 (KP_Down) scancode = 90 (Keypad 2) code = 81, sym = 0xFF9B (KP_Next) scancode = 91 (Keypad 3) code = 82, sym = 0xFF9E (KP_Insert) scancode = 98 (Keypad 0) code = 83, sym = 0xFF9F (KP_Delete) scancode = 99 (Keypad .) code = 84, sym = 0xFE03 (ISO_Level3_Shift) scancode = 0 () code = 86, sym = 0x3C (less) scancode not found code = 87, sym = 0xFFC8 (F11) scancode = 68 (F11) code = 88, sym = 0xFFC9 (F12) scancode = 69 (F12) code = 90, sym = 0xFF26 (Katakana) scancode = 0 () code = 91, sym = 0xFF25 (Hiragana) scancode = 0 () code = 92, sym = 0xFF23 (Henkan_Mode) scancode = 0 () code = 93, sym = 0xFF27 (Hiragana_Katakana) scancode = 0 () code = 94, sym = 0xFF22 (Muhenkan) scancode = 0 () code = 96, sym = 0xFF8D (KP_Enter) scancode = 88 (Keypad Enter) code = 97, sym = 0xFFE4 (Control_R) scancode = 228 (Right Ctrl) code = 98, sym = 0xFFAF (KP_Divide) scancode = 84 (Keypad /) code = 99, sym = 0xFF61 (Print) scancode = 70 (PrintScreen) code = 100, sym = 0xFFEA (Alt_R) scancode = 230 (Right Alt) code = 101, sym = 0xFF0A (Linefeed) scancode = 0 () code = 102, sym = 0xFF50 (Home) scancode = 74 (Home) code = 103, sym = 0xFF52 (Up) scancode = 82 (Up) code = 104, sym = 0xFF55 (Prior) scancode = 75 (PageUp) code = 105, sym = 0xFF51 (Left) scancode = 80 (Left) code = 106, sym = 0xFF53 (Right) scancode = 79 (Right) code = 107, sym = 0xFF57 (End) scancode = 77 (End) code = 108, sym = 0xFF54 (Down) scancode = 81 (Down) code = 109, sym = 0xFF56 (Next) scancode = 78 (PageDown) code = 110, sym = 0xFF63 (Insert) scancode = 73 (Insert) code = 111, sym = 0xFFFF (Delete) scancode = 76 (Delete) code = 113, sym = 0x1008FF12 (XF86AudioMute) scancode = 0 () code = 114, sym = 0x1008FF11 (XF86AudioLowerVolume) scancode = 0 () code = 115, sym = 0x1008FF13 (XF86AudioRaiseVolume) scancode = 0 () code = 116, sym = 0x1008FF2A (XF86PowerOff) scancode = 0 () code = 117, sym = 0xFFBD (KP_Equal) scancode = 103 (Keypad =) code = 118, sym = 0xB1 (plusminus) scancode not found code = 119, sym = 0xFF13 (Pause) scancode = 72 (Pause) code = 120, sym = 0x1008FF4A (XF86LaunchA) scancode = 0 () code = 121, sym = 0xFFAE (KP_Decimal) scancode = 99 (Keypad .) code = 122, sym = 0xFF31 (Hangul) scancode = 0 () code = 123, sym = 0xFF34 (Hangul_Hanja) scancode = 0 () code = 125, sym = 0xFFEB (Super_L) scancode = 227 (Left GUI) code = 126, sym = 0xFFEC (Super_R) scancode = 231 (Right GUI) code = 127, sym = 0xFF67 (Menu) scancode = 118 (Menu) code = 128, sym = 0xFF69 (Cancel) scancode = 120 (Stop) code = 129, sym = 0xFF66 (Redo) scancode = 121 (Again) code = 130, sym = 0x1005FF70 (SunProps) scancode = 0 () code = 131, sym = 0xFF65 (Undo) scancode = 122 (Undo) code = 132, sym = 0x1005FF71 (SunFront) scancode = 0 () code = 133, sym = 0x1008FF57 (XF86Copy) scancode = 0 () code = 134, sym = 0x1005FF73 (SunOpen) scancode = 0 () code = 135, sym = 0x1008FF6D (XF86Paste) scancode = 0 () code = 136, sym = 0xFF68 (Find) scancode = 126 (Find) code = 137, sym = 0x1008FF58 (XF86Cut) scancode = 0 () code = 138, sym = 0xFF6A (Help) scancode = 117 (Help) code = 139, sym = 0x1008FF65 (XF86MenuKB) scancode = 0 () code = 140, sym = 0x1008FF1D (XF86Calculator) scancode = 0 () code = 142, sym = 0x1008FF2F (XF86Sleep) scancode = 0 () code = 143, sym = 0x1008FF2B (XF86WakeUp) scancode = 0 () code = 144, sym = 0x1008FF5D (XF86Explorer) scancode = 0 () code = 145, sym = 0x1008FF7B (XF86Send) scancode = 0 () code = 147, sym = 0x1008FF8A (XF86Xfer) scancode = 0 () code = 148, sym = 0x1008FF41 (XF86Launch1) scancode = 0 () code = 149, sym = 0x1008FF42 (XF86Launch2) scancode = 0 () code = 150, sym = 0x1008FF2E (XF86WWW) scancode = 0 () code = 151, sym = 0x1008FF5A (XF86DOS) scancode = 0 () code = 152, sym = 0x1008FF2D (XF86ScreenSaver) scancode = 0 () code = 154, sym = 0x1008FF74 (XF86RotateWindows) scancode = 0 () code = 155, sym = 0x1008FF19 (XF86Mail) scancode = 0 () code = 156, sym = 0x1008FF30 (XF86Favorites) scancode = 0 () code = 157, sym = 0x1008FF33 (XF86MyComputer) scancode = 0 () code = 158, sym = 0x1008FF26 (XF86Back) scancode = 0 () code = 159, sym = 0x1008FF27 (XF86Forward) scancode = 0 () code = 161, sym = 0x1008FF2C (XF86Eject) scancode = 0 () code = 162, sym = 0x1008FF2C (XF86Eject) scancode = 0 () code = 163, sym = 0x1008FF17 (XF86AudioNext) scancode = 0 () code = 164, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 () code = 165, sym = 0x1008FF16 (XF86AudioPrev) scancode = 0 () code = 166, sym = 0x1008FF15 (XF86AudioStop) scancode = 0 () code = 167, sym = 0x1008FF1C (XF86AudioRecord) scancode = 0 () code = 168, sym = 0x1008FF3E (XF86AudioRewind) scancode = 0 () code = 169, sym = 0x1008FF6E (XF86Phone) scancode = 0 () code = 171, sym = 0x1008FF81 (XF86Tools) scancode = 0 () code = 172, sym = 0x1008FF18 (XF86HomePage) scancode = 0 () code = 173, sym = 0x1008FF73 (XF86Reload) scancode = 0 () code = 174, sym = 0x1008FF56 (XF86Close) scancode = 0 () code = 177, sym = 0x1008FF78 (XF86ScrollUp) scancode = 0 () code = 178, sym = 0x1008FF79 (XF86ScrollDown) scancode = 0 () code = 179, sym = 0x28 (parenleft) scancode not found code = 180, sym = 0x29 (parenright) scancode not found code = 181, sym = 0x1008FF68 (XF86New) scancode = 0 () code = 182, sym = 0xFF66 (Redo) scancode = 121 (Again) code = 183, sym = 0x1008FF81 (XF86Tools) scancode = 0 () code = 184, sym = 0x1008FF45 (XF86Launch5) scancode = 0 () code = 185, sym = 0x1008FF65 (XF86MenuKB) scancode = 0 () code = 192, sym = 0x1008FFA9 (XF86TouchpadToggle) scancode = 0 () code = 195, sym = 0xFF7E (Mode_switch) scancode = 257 (ModeSwitch) code = 200, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 () code = 201, sym = 0x1008FF31 (XF86AudioPause) scancode = 0 () code = 202, sym = 0x1008FF43 (XF86Launch3) scancode = 0 () code = 203, sym = 0x1008FF44 (XF86Launch4) scancode = 0 () code = 204, sym = 0x1008FF4B (XF86LaunchB) scancode = 0 () code = 205, sym = 0x1008FFA7 (XF86Suspend) scancode = 0 () code = 206, sym = 0x1008FF56 (XF86Close) scancode = 0 () code = 207, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 () code = 208, sym = 0x1008FF97 (XF86AudioForward) scancode = 0 () code = 210, sym = 0xFF61 (Print) scancode = 70 (PrintScreen) code = 212, sym = 0x1008FF8F (XF86WebCam) scancode = 0 () code = 215, sym = 0x1008FF19 (XF86Mail) scancode = 0 () code = 217, sym = 0x1008FF1B (XF86Search) scancode = 0 () code = 219, sym = 0x1008FF3C (XF86Finance) scancode = 0 () code = 221, sym = 0x1008FF36 (XF86Shop) scancode = 0 () code = 223, sym = 0xFF69 (Cancel) scancode = 120 (Stop) code = 224, sym = 0x1008FF03 (XF86MonBrightnessDown) scancode = 0 () code = 225, sym = 0x1008FF02 (XF86MonBrightnessUp) scancode = 0 () code = 226, sym = 0x1008FF32 (XF86AudioMedia) scancode = 0 () code = 227, sym = 0x1008FF59 (XF86Display) scancode = 0 () code = 228, sym = 0x1008FF04 (XF86KbdLightOnOff) scancode = 0 () code = 229, sym = 0x1008FF06 (XF86KbdBrightnessDown) scancode = 0 () code = 230, sym = 0x1008FF05 (XF86KbdBrightnessUp) scancode = 0 () code = 231, sym = 0x1008FF7B (XF86Send) scancode = 0 () code = 232, sym = 0x1008FF72 (XF86Reply) scancode = 0 () code = 233, sym = 0x1008FF90 (XF86MailForward) scancode = 0 () code = 234, sym = 0x1008FF77 (XF86Save) scancode = 0 () code = 235, sym = 0x1008FF5B (XF86Documents) scancode = 0 () code = 236, sym = 0x1008FF93 (XF86Battery) scancode = 0 () code = 237, sym = 0x1008FF94 (XF86Bluetooth) scancode = 0 () code = 238, sym = 0x1008FF95 (XF86WLAN) scancode = 0 ()
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2010 00:40:17 -0700
parents f7b03b6838cb
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* SVGAlib based SDL video driver implementation.
*/

#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <fcntl.h>

#if defined(__LINUX__)
#include <linux/vt.h>
#elif defined(__FREEBSD__)
#include <sys/consio.h>
#else
#error You must choose your operating system here
#endif
#include <vga.h>
#include <vgamouse.h>
#include <vgakeyboard.h>

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_svgavideo.h"
#include "SDL_svgaevents_c.h"
#include "SDL_svgamouse_c.h"

/* Initialization/Query functions */
static int SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat);
static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat * format,
                                 Uint32 flags);
static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface * current,
                                      int width, int height, int bpp,
                                      Uint32 flags);
static int SVGA_SetColors(_THIS, int firstcolor, int ncolors,
                          SDL_Color * colors);
static void SVGA_VideoQuit(_THIS);

/* Hardware surface functions */
static int SVGA_AllocHWSurface(_THIS, SDL_Surface * surface);
static int SVGA_LockHWSurface(_THIS, SDL_Surface * surface);
static int SVGA_FlipHWSurface(_THIS, SDL_Surface * surface);
static void SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface);
static void SVGA_FreeHWSurface(_THIS, SDL_Surface * surface);

/* SVGAlib driver bootstrap functions */

static int
SVGA_Available(void)
{
    /* Check to see if we are root and stdin is a virtual console */
    int console;

    /* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */
    int svgalib2 = -1;

    /* See if we are connected to a virtual terminal */
    console = STDIN_FILENO;
#if 0                           /* This is no longer needed, SVGAlib can switch consoles for us */
    if (console >= 0) {
        struct stat sb;
        struct vt_mode dummy;

        if ((fstat(console, &sb) < 0) ||
            (ioctl(console, VT_GETMODE, &dummy) < 0)) {
            console = -1;
        }
    }
#endif /* 0 */

    /* See if SVGAlib 2.0 is available */
    svgalib2 = open("/dev/svga", O_RDONLY);
    if (svgalib2 != -1) {
        close(svgalib2);
    }

    return (((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0));
}

static void
SVGA_DeleteDevice(SDL_VideoDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_VideoDevice *
SVGA_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
    if (device) {
        SDL_memset(device, 0, (sizeof *device));
        device->hidden = (struct SDL_PrivateVideoData *)
            SDL_malloc((sizeof *device->hidden));
    }
    if ((device == NULL) || (device->hidden == NULL)) {
        SDL_OutOfMemory();
        if (device) {
            SDL_free(device);
        }
        return (0);
    }
    SDL_memset(device->hidden, 0, (sizeof *device->hidden));

    /* Set the function pointers */
    device->VideoInit = SVGA_VideoInit;
    device->ListModes = SVGA_ListModes;
    device->SetVideoMode = SVGA_SetVideoMode;
    device->SetColors = SVGA_SetColors;
    device->UpdateRects = NULL;
    device->VideoQuit = SVGA_VideoQuit;
    device->AllocHWSurface = SVGA_AllocHWSurface;
    device->CheckHWBlit = NULL;
    device->FillHWRect = NULL;
    device->SetHWColorKey = NULL;
    device->SetHWAlpha = NULL;
    device->LockHWSurface = SVGA_LockHWSurface;
    device->UnlockHWSurface = SVGA_UnlockHWSurface;
    device->FlipHWSurface = SVGA_FlipHWSurface;
    device->FreeHWSurface = SVGA_FreeHWSurface;
    device->SetCaption = NULL;
    device->SetIcon = NULL;
    device->IconifyWindow = NULL;
    device->GrabInput = NULL;
    device->GetWMInfo = NULL;
    device->InitOSKeymap = SVGA_InitOSKeymap;
    device->PumpEvents = SVGA_PumpEvents;

    device->free = SVGA_DeleteDevice;

    return device;
}

VideoBootStrap SVGALIB_bootstrap = {
    "svgalib", "SVGAlib",
    SVGA_Available, SVGA_CreateDevice
};

static int
SVGA_AddMode(_THIS, int mode, int actually_add)
{
    int i, j;
    vga_modeinfo *modeinfo;

    modeinfo = vga_getmodeinfo(mode);

    i = modeinfo->bytesperpixel - 1;
    if (i < 0) {
        return 0;
    }
    if (actually_add) {
        SDL_Rect saved_rect[2];
        int saved_mode[2];
        int b;

        /* Add the mode, sorted largest to smallest */
        b = 0;
        j = 0;
        while ((SDL_modelist[i][j]->w > modeinfo->width) ||
               (SDL_modelist[i][j]->h > modeinfo->height)) {
            ++j;
        }
        /* Skip modes that are already in our list */
        if ((SDL_modelist[i][j]->w == modeinfo->width) &&
            (SDL_modelist[i][j]->h == modeinfo->height)) {
            return (0);
        }
        /* Insert the new mode */
        saved_rect[b] = *SDL_modelist[i][j];
        saved_mode[b] = SDL_vgamode[i][j];
        SDL_modelist[i][j]->w = modeinfo->width;
        SDL_modelist[i][j]->h = modeinfo->height;
        SDL_vgamode[i][j] = mode;
        /* Everybody scoot down! */
        if (saved_rect[b].w && saved_rect[b].h) {
            for (++j; SDL_modelist[i][j]->w; ++j) {
                saved_rect[!b] = *SDL_modelist[i][j];
                saved_mode[!b] = SDL_vgamode[i][j];
                *SDL_modelist[i][j] = saved_rect[b];
                SDL_vgamode[i][j] = saved_mode[b];
                b = !b;
            }
            *SDL_modelist[i][j] = saved_rect[b];
            SDL_vgamode[i][j] = saved_mode[b];
        }
    } else {
        ++SDL_nummodes[i];
    }
    return (1);
}

static void
SVGA_UpdateVideoInfo(_THIS)
{
    vga_modeinfo *modeinfo;

    this->info.wm_available = 0;
    this->info.hw_available = (banked ? 0 : 1);
    modeinfo = vga_getmodeinfo(vga_getcurrentmode());
    this->info.video_mem = modeinfo->memory;
    /* FIXME: Add hardware accelerated blit information */
#ifdef SVGALIB_DEBUG
    printf("Hardware accelerated blit: %savailable\n",
           modeinfo->haveblit ? "" : "not ");
#endif
}

int
SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat)
{
    int keyboard;
    int i, j;
    int mode, total_modes;

    /* Initialize all variables that we clean on shutdown */
    for (i = 0; i < NUM_MODELISTS; ++i) {
        SDL_nummodes[i] = 0;
        SDL_modelist[i] = NULL;
        SDL_vgamode[i] = NULL;
    }

    /* Initialize the library */
    vga_disabledriverreport();
    if (vga_init() < 0) {
        SDL_SetError("Unable to initialize SVGAlib");
        return (-1);
    }
    vga_setmode(TEXT);

    /* Enable mouse and keyboard support */
    vga_setmousesupport(1);
    keyboard = keyboard_init_return_fd();
    if (keyboard < 0) {
        SDL_SetError("Unable to initialize keyboard");
        return (-1);
    }
    if (SVGA_initkeymaps(keyboard) < 0) {
        return (-1);
    }
    keyboard_seteventhandler(SVGA_keyboardcallback);

    /* Determine the current screen size */
    this->info.current_w = 0;
    this->info.current_h = 0;

    /* Determine the screen depth (use default 8-bit depth) */
    vformat->BitsPerPixel = 8;

    /* Enumerate the available fullscreen modes */
    total_modes = 0;
    for (mode = vga_lastmodenumber(); mode; --mode) {
        if (vga_hasmode(mode)) {
            if (SVGA_AddMode(this, mode, 0)) {
                ++total_modes;
            }
        }
    }
    if (SVGA_AddMode(this, G320x200x256, 0))
        ++total_modes;
    if (total_modes == 0) {
        SDL_SetError("No linear video modes available");
        return (-1);
    }
    for (i = 0; i < NUM_MODELISTS; ++i) {
        SDL_vgamode[i] = (int *) SDL_malloc(SDL_nummodes[i] * sizeof(int));
        if (SDL_vgamode[i] == NULL) {
            SDL_OutOfMemory();
            return (-1);
        }
        SDL_modelist[i] = (SDL_Rect **)
            SDL_malloc((SDL_nummodes[i] + 1) * sizeof(SDL_Rect *));
        if (SDL_modelist[i] == NULL) {
            SDL_OutOfMemory();
            return (-1);
        }
        for (j = 0; j < SDL_nummodes[i]; ++j) {
            SDL_modelist[i][j] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect));
            if (SDL_modelist[i][j] == NULL) {
                SDL_OutOfMemory();
                return (-1);
            }
            SDL_memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect));
        }
        SDL_modelist[i][j] = NULL;
    }
    for (mode = vga_lastmodenumber(); mode; --mode) {
        if (vga_hasmode(mode)) {
            SVGA_AddMode(this, mode, 1);
        }
    }
    SVGA_AddMode(this, G320x200x256, 1);

    /* Free extra (duplicated) modes */
    for (i = 0; i < NUM_MODELISTS; ++i) {
        j = 0;
        while (SDL_modelist[i][j] && SDL_modelist[i][j]->w) {
            j++;
        }
        while (SDL_modelist[i][j]) {
            SDL_free(SDL_modelist[i][j]);
            SDL_modelist[i][j] = NULL;
            j++;
        }
    }

    /* Fill in our hardware acceleration capabilities */
    SVGA_UpdateVideoInfo(this);

    /* We're done! */
    return (0);
}

SDL_Rect **
SVGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
{
    return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
}

/* Various screen update functions available */
static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects);
static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects);

SDL_Surface *
SVGA_SetVideoMode(_THIS, SDL_Surface * current,
                  int width, int height, int bpp, Uint32 flags)
{
    int mode;
    int vgamode;
    vga_modeinfo *modeinfo;
    int screenpage_len;

    /* Free old pixels if we were in banked mode */
    if (banked && current->pixels) {
        free(current->pixels);
        current->pixels = NULL;
    }

    /* Try to set the requested linear video mode */
    bpp = (bpp + 7) / 8 - 1;
    for (mode = 0; SDL_modelist[bpp][mode]; ++mode) {
        if ((SDL_modelist[bpp][mode]->w == width) &&
            (SDL_modelist[bpp][mode]->h == height)) {
            break;
        }
    }
    if (SDL_modelist[bpp][mode] == NULL) {
        SDL_SetError("Couldn't find requested mode in list");
        return (NULL);
    }
    vgamode = SDL_vgamode[bpp][mode];
    vga_setmode(vgamode);
    vga_setpage(0);

    if ((vga_setlinearaddressing() < 0) && (vgamode != G320x200x256)) {
        banked = 1;
    } else {
        banked = 0;
    }

    modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]);

    /* Update hardware acceleration info */
    SVGA_UpdateVideoInfo(this);

    /* Allocate the new pixel format for the screen */
    bpp = (bpp + 1) * 8;
    if ((bpp == 16) && (modeinfo->colors == 32768)) {
        bpp = 15;
    }
    if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) {
        return (NULL);
    }

    /* Set up the new mode framebuffer */
    current->flags = SDL_FULLSCREEN;
    if (!banked) {
        current->flags |= SDL_HWSURFACE;
    }
    if (bpp == 8) {
        /* FIXME: What about DirectColor? */
        current->flags |= SDL_HWPALETTE;
    }
    current->w = width;
    current->h = height;
    current->pitch = modeinfo->linewidth;
    if (banked) {
        current->pixels = SDL_malloc(current->h * current->pitch);
        if (!current->pixels) {
            SDL_OutOfMemory();
            return (NULL);
        }
    } else {
        current->pixels = vga_getgraphmem();
    }

    /* set double-buffering */
    if ((flags & SDL_DOUBLEBUF) && !banked) {
        /* length of one screen page in bytes */
        screenpage_len = current->h * modeinfo->linewidth;

        /* if start address should be aligned */
        if (modeinfo->linewidth_unit) {
            if (screenpage_len % modeinfo->linewidth_unit) {
                screenpage_len +=
                    modeinfo->linewidth_unit -
                    (screenpage_len % modeinfo->linewidth_unit);
            }
        }

        /* if we heve enough videomemory =  ak je dost videopamete  */
        if (modeinfo->memory > (screenpage_len * 2 / 1024)) {
            current->flags |= SDL_DOUBLEBUF;
            flip_page = 0;
            flip_offset[0] = 0;
            flip_offset[1] = screenpage_len;
            flip_address[0] = vga_getgraphmem();
            flip_address[1] = flip_address[0] + screenpage_len;
            SVGA_FlipHWSurface(this, current);
        }
    }

    /* Set the blit function */
    if (banked) {
        this->UpdateRects = SVGA_BankedUpdate;
    } else {
        this->UpdateRects = SVGA_DirectUpdate;
    }

    /* Set up the mouse handler again (buggy SVGAlib 1.40) */
    mouse_seteventhandler(SVGA_mousecallback);

    /* We're done */
    return (current);
}

/* We don't actually allow hardware surfaces other than the main one */
static int
SVGA_AllocHWSurface(_THIS, SDL_Surface * surface)
{
    return (-1);
}

static void
SVGA_FreeHWSurface(_THIS, SDL_Surface * surface)
{
    return;
}

/* We need to wait for vertical retrace on page flipped displays */
static int
SVGA_LockHWSurface(_THIS, SDL_Surface * surface)
{
    /* The waiting is done in SVGA_FlipHWSurface() */
    return (0);
}

static void
SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface)
{
    return;
}

static int
SVGA_FlipHWSurface(_THIS, SDL_Surface * surface)
{
    if (!banked) {
        vga_setdisplaystart(flip_offset[flip_page]);
        flip_page = !flip_page;
        surface->pixels = flip_address[flip_page];
        vga_waitretrace();
    }
    return (0);
}

static void
SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects)
{
    return;
}

static void
SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects)
{
    int i, j;
    SDL_Rect *rect;
    int page, vp;
    int x, y, w, h;
    unsigned char *src;
    unsigned char *dst;
    int bpp = this->screen->format->BytesPerPixel;
    int pitch = this->screen->pitch;

    dst = vga_getgraphmem();
    for (i = 0; i < numrects; ++i) {
        rect = &rects[i];
        x = rect->x;
        y = rect->y;
        w = rect->w * bpp;
        h = rect->h;

        vp = y * pitch + x * bpp;
        src = (unsigned char *) this->screen->pixels + vp;
        page = vp >> 16;
        vp &= 0xffff;
        vga_setpage(page);
        for (j = 0; j < h; j++) {
            if (vp + w > 0x10000) {
                if (vp >= 0x10000) {
                    page++;
                    vga_setpage(page);
                    vp &= 0xffff;
                } else {
                    SDL_memcpy(dst + vp, src, 0x10000 - vp);
                    page++;
                    vga_setpage(page);
                    SDL_memcpy(dst, src + 0x10000 - vp, (vp + w) & 0xffff);
                    vp = (vp + pitch) & 0xffff;
                    src += pitch;
                    continue;
                }
            }
            SDL_memcpy(dst + vp, src, w);
            src += pitch;
            vp += pitch;
        }
    }
}

int
SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
    int i;

    for (i = 0; i < ncolors; i++) {
        vga_setpalette(firstcolor + i,
                       colors[i].r >> 2, colors[i].g >> 2, colors[i].b >> 2);
    }
    return (1);
}

/* Note:  If we are terminated, this could be called in the middle of
   another SDL video routine -- notably UpdateRects.
*/
void
SVGA_VideoQuit(_THIS)
{
    int i, j;

    /* Reset the console video mode */
    if (this->screen && (this->screen->w && this->screen->h)) {
        vga_setmode(TEXT);
    }
    keyboard_close();

    /* Free video mode lists */
    for (i = 0; i < NUM_MODELISTS; ++i) {
        if (SDL_modelist[i] != NULL) {
            for (j = 0; SDL_modelist[i][j]; ++j)
                SDL_free(SDL_modelist[i][j]);
            SDL_free(SDL_modelist[i]);
            SDL_modelist[i] = NULL;
        }
        if (SDL_vgamode[i] != NULL) {
            SDL_free(SDL_vgamode[i]);
            SDL_vgamode[i] = NULL;
        }
    }
    if (this->screen) {
        if (banked && this->screen->pixels) {
            SDL_free(this->screen->pixels);
        }
        this->screen->pixels = NULL;
    }
}

/* vi: set ts=4 sw=4 expandtab: */