Mercurial > sdl-ios-xcode
view src/video/svga/SDL_svgavideo.c @ 4532:dc4a3de60d3a
Logitech G15 on Ubuntu 10.04:
code = 1, sym = 0xFF1B (Escape) scancode = 41 (Escape)
code = 2, sym = 0x31 (1) scancode = 30 (1)
code = 3, sym = 0x32 (2) scancode = 31 (2)
code = 4, sym = 0x33 (3) scancode = 32 (3)
code = 5, sym = 0x34 (4) scancode = 33 (4)
code = 6, sym = 0x35 (5) scancode = 34 (5)
code = 7, sym = 0x36 (6) scancode = 35 (6)
code = 8, sym = 0x37 (7) scancode = 36 (7)
code = 9, sym = 0x38 (8) scancode = 37 (8)
code = 10, sym = 0x39 (9) scancode = 38 (9)
code = 11, sym = 0x30 (0) scancode = 39 (0)
code = 12, sym = 0x2D (minus) scancode = 45 (-)
code = 13, sym = 0x3D (equal) scancode = 46 (=)
code = 14, sym = 0xFF08 (BackSpace) scancode = 42 (Backspace)
code = 15, sym = 0xFF09 (Tab) scancode = 43 (Tab)
code = 16, sym = 0x71 (q) scancode = 20 (Q)
code = 17, sym = 0x77 (w) scancode = 26 (W)
code = 18, sym = 0x65 (e) scancode = 8 (E)
code = 19, sym = 0x72 (r) scancode = 21 (R)
code = 20, sym = 0x74 (t) scancode = 23 (T)
code = 21, sym = 0x79 (y) scancode = 28 (Y)
code = 22, sym = 0x75 (u) scancode = 24 (U)
code = 23, sym = 0x69 (i) scancode = 12 (I)
code = 24, sym = 0x6F (o) scancode = 18 (O)
code = 25, sym = 0x70 (p) scancode = 19 (P)
code = 26, sym = 0x5B (bracketleft) scancode = 47 ([)
code = 27, sym = 0x5D (bracketright) scancode = 48 (])
code = 28, sym = 0xFF0D (Return) scancode = 40 (Return)
code = 29, sym = 0xFFE3 (Control_L) scancode = 224 (Left Ctrl)
code = 30, sym = 0x61 (a) scancode = 4 (A)
code = 31, sym = 0x73 (s) scancode = 22 (S)
code = 32, sym = 0x64 (d) scancode = 7 (D)
code = 33, sym = 0x66 (f) scancode = 9 (F)
code = 34, sym = 0x67 (g) scancode = 10 (G)
code = 35, sym = 0x68 (h) scancode = 11 (H)
code = 36, sym = 0x6A (j) scancode = 13 (J)
code = 37, sym = 0x6B (k) scancode = 14 (K)
code = 38, sym = 0x6C (l) scancode = 15 (L)
code = 39, sym = 0x3B (semicolon) scancode = 51 (;)
code = 40, sym = 0x27 (apostrophe) scancode = 52 (')
code = 41, sym = 0x60 (grave) scancode = 53 (`)
code = 42, sym = 0xFFE1 (Shift_L) scancode = 225 (Left Shift)
code = 43, sym = 0x5C (backslash) scancode = 49 (\)
code = 44, sym = 0x7A (z) scancode = 29 (Z)
code = 45, sym = 0x78 (x) scancode = 27 (X)
code = 46, sym = 0x63 (c) scancode = 6 (C)
code = 47, sym = 0x76 (v) scancode = 25 (V)
code = 48, sym = 0x62 (b) scancode = 5 (B)
code = 49, sym = 0x6E (n) scancode = 17 (N)
code = 50, sym = 0x6D (m) scancode = 16 (M)
code = 51, sym = 0x2C (comma) scancode = 54 (,)
code = 52, sym = 0x2E (period) scancode = 55 (.)
code = 53, sym = 0x2F (slash) scancode = 56 (/)
code = 54, sym = 0xFFE2 (Shift_R) scancode = 229 (Right Shift)
code = 55, sym = 0xFFAA (KP_Multiply) scancode = 85 (Keypad *)
code = 56, sym = 0xFFE9 (Alt_L) scancode = 226 (Left Alt)
code = 57, sym = 0x20 (space) scancode = 44 (Space)
code = 58, sym = 0xFFE5 (Caps_Lock) scancode = 57 (CapsLock)
code = 59, sym = 0xFFBE (F1) scancode = 58 (F1)
code = 60, sym = 0xFFBF (F2) scancode = 59 (F2)
code = 61, sym = 0xFFC0 (F3) scancode = 60 (F3)
code = 62, sym = 0xFFC1 (F4) scancode = 61 (F4)
code = 63, sym = 0xFFC2 (F5) scancode = 62 (F5)
code = 64, sym = 0xFFC3 (F6) scancode = 63 (F6)
code = 65, sym = 0xFFC4 (F7) scancode = 64 (F7)
code = 66, sym = 0xFFC5 (F8) scancode = 65 (F8)
code = 67, sym = 0xFFC6 (F9) scancode = 66 (F9)
code = 68, sym = 0xFFC7 (F10) scancode = 67 (F10)
code = 69, sym = 0xFF7F (Num_Lock) scancode = 83 (Numlock)
code = 70, sym = 0xFF14 (Scroll_Lock) scancode = 71 (ScrollLock)
code = 71, sym = 0xFF95 (KP_Home) scancode = 95 (Keypad 7)
code = 72, sym = 0xFF97 (KP_Up) scancode = 96 (Keypad 8)
code = 73, sym = 0xFF9A (KP_Prior) scancode = 97 (Keypad 9)
code = 74, sym = 0xFFAD (KP_Subtract) scancode = 86 (Keypad -)
code = 75, sym = 0xFF96 (KP_Left) scancode = 92 (Keypad 4)
code = 76, sym = 0xFF9D (KP_Begin) scancode = 93 (Keypad 5)
code = 77, sym = 0xFF98 (KP_Right) scancode = 94 (Keypad 6)
code = 78, sym = 0xFFAB (KP_Add) scancode = 87 (Keypad +)
code = 79, sym = 0xFF9C (KP_End) scancode = 89 (Keypad 1)
code = 80, sym = 0xFF99 (KP_Down) scancode = 90 (Keypad 2)
code = 81, sym = 0xFF9B (KP_Next) scancode = 91 (Keypad 3)
code = 82, sym = 0xFF9E (KP_Insert) scancode = 98 (Keypad 0)
code = 83, sym = 0xFF9F (KP_Delete) scancode = 99 (Keypad .)
code = 84, sym = 0xFE03 (ISO_Level3_Shift) scancode = 0 ()
code = 86, sym = 0x3C (less) scancode not found
code = 87, sym = 0xFFC8 (F11) scancode = 68 (F11)
code = 88, sym = 0xFFC9 (F12) scancode = 69 (F12)
code = 90, sym = 0xFF26 (Katakana) scancode = 0 ()
code = 91, sym = 0xFF25 (Hiragana) scancode = 0 ()
code = 92, sym = 0xFF23 (Henkan_Mode) scancode = 0 ()
code = 93, sym = 0xFF27 (Hiragana_Katakana) scancode = 0 ()
code = 94, sym = 0xFF22 (Muhenkan) scancode = 0 ()
code = 96, sym = 0xFF8D (KP_Enter) scancode = 88 (Keypad Enter)
code = 97, sym = 0xFFE4 (Control_R) scancode = 228 (Right Ctrl)
code = 98, sym = 0xFFAF (KP_Divide) scancode = 84 (Keypad /)
code = 99, sym = 0xFF61 (Print) scancode = 70 (PrintScreen)
code = 100, sym = 0xFFEA (Alt_R) scancode = 230 (Right Alt)
code = 101, sym = 0xFF0A (Linefeed) scancode = 0 ()
code = 102, sym = 0xFF50 (Home) scancode = 74 (Home)
code = 103, sym = 0xFF52 (Up) scancode = 82 (Up)
code = 104, sym = 0xFF55 (Prior) scancode = 75 (PageUp)
code = 105, sym = 0xFF51 (Left) scancode = 80 (Left)
code = 106, sym = 0xFF53 (Right) scancode = 79 (Right)
code = 107, sym = 0xFF57 (End) scancode = 77 (End)
code = 108, sym = 0xFF54 (Down) scancode = 81 (Down)
code = 109, sym = 0xFF56 (Next) scancode = 78 (PageDown)
code = 110, sym = 0xFF63 (Insert) scancode = 73 (Insert)
code = 111, sym = 0xFFFF (Delete) scancode = 76 (Delete)
code = 113, sym = 0x1008FF12 (XF86AudioMute) scancode = 0 ()
code = 114, sym = 0x1008FF11 (XF86AudioLowerVolume) scancode = 0 ()
code = 115, sym = 0x1008FF13 (XF86AudioRaiseVolume) scancode = 0 ()
code = 116, sym = 0x1008FF2A (XF86PowerOff) scancode = 0 ()
code = 117, sym = 0xFFBD (KP_Equal) scancode = 103 (Keypad =)
code = 118, sym = 0xB1 (plusminus) scancode not found
code = 119, sym = 0xFF13 (Pause) scancode = 72 (Pause)
code = 120, sym = 0x1008FF4A (XF86LaunchA) scancode = 0 ()
code = 121, sym = 0xFFAE (KP_Decimal) scancode = 99 (Keypad .)
code = 122, sym = 0xFF31 (Hangul) scancode = 0 ()
code = 123, sym = 0xFF34 (Hangul_Hanja) scancode = 0 ()
code = 125, sym = 0xFFEB (Super_L) scancode = 227 (Left GUI)
code = 126, sym = 0xFFEC (Super_R) scancode = 231 (Right GUI)
code = 127, sym = 0xFF67 (Menu) scancode = 118 (Menu)
code = 128, sym = 0xFF69 (Cancel) scancode = 120 (Stop)
code = 129, sym = 0xFF66 (Redo) scancode = 121 (Again)
code = 130, sym = 0x1005FF70 (SunProps) scancode = 0 ()
code = 131, sym = 0xFF65 (Undo) scancode = 122 (Undo)
code = 132, sym = 0x1005FF71 (SunFront) scancode = 0 ()
code = 133, sym = 0x1008FF57 (XF86Copy) scancode = 0 ()
code = 134, sym = 0x1005FF73 (SunOpen) scancode = 0 ()
code = 135, sym = 0x1008FF6D (XF86Paste) scancode = 0 ()
code = 136, sym = 0xFF68 (Find) scancode = 126 (Find)
code = 137, sym = 0x1008FF58 (XF86Cut) scancode = 0 ()
code = 138, sym = 0xFF6A (Help) scancode = 117 (Help)
code = 139, sym = 0x1008FF65 (XF86MenuKB) scancode = 0 ()
code = 140, sym = 0x1008FF1D (XF86Calculator) scancode = 0 ()
code = 142, sym = 0x1008FF2F (XF86Sleep) scancode = 0 ()
code = 143, sym = 0x1008FF2B (XF86WakeUp) scancode = 0 ()
code = 144, sym = 0x1008FF5D (XF86Explorer) scancode = 0 ()
code = 145, sym = 0x1008FF7B (XF86Send) scancode = 0 ()
code = 147, sym = 0x1008FF8A (XF86Xfer) scancode = 0 ()
code = 148, sym = 0x1008FF41 (XF86Launch1) scancode = 0 ()
code = 149, sym = 0x1008FF42 (XF86Launch2) scancode = 0 ()
code = 150, sym = 0x1008FF2E (XF86WWW) scancode = 0 ()
code = 151, sym = 0x1008FF5A (XF86DOS) scancode = 0 ()
code = 152, sym = 0x1008FF2D (XF86ScreenSaver) scancode = 0 ()
code = 154, sym = 0x1008FF74 (XF86RotateWindows) scancode = 0 ()
code = 155, sym = 0x1008FF19 (XF86Mail) scancode = 0 ()
code = 156, sym = 0x1008FF30 (XF86Favorites) scancode = 0 ()
code = 157, sym = 0x1008FF33 (XF86MyComputer) scancode = 0 ()
code = 158, sym = 0x1008FF26 (XF86Back) scancode = 0 ()
code = 159, sym = 0x1008FF27 (XF86Forward) scancode = 0 ()
code = 161, sym = 0x1008FF2C (XF86Eject) scancode = 0 ()
code = 162, sym = 0x1008FF2C (XF86Eject) scancode = 0 ()
code = 163, sym = 0x1008FF17 (XF86AudioNext) scancode = 0 ()
code = 164, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 ()
code = 165, sym = 0x1008FF16 (XF86AudioPrev) scancode = 0 ()
code = 166, sym = 0x1008FF15 (XF86AudioStop) scancode = 0 ()
code = 167, sym = 0x1008FF1C (XF86AudioRecord) scancode = 0 ()
code = 168, sym = 0x1008FF3E (XF86AudioRewind) scancode = 0 ()
code = 169, sym = 0x1008FF6E (XF86Phone) scancode = 0 ()
code = 171, sym = 0x1008FF81 (XF86Tools) scancode = 0 ()
code = 172, sym = 0x1008FF18 (XF86HomePage) scancode = 0 ()
code = 173, sym = 0x1008FF73 (XF86Reload) scancode = 0 ()
code = 174, sym = 0x1008FF56 (XF86Close) scancode = 0 ()
code = 177, sym = 0x1008FF78 (XF86ScrollUp) scancode = 0 ()
code = 178, sym = 0x1008FF79 (XF86ScrollDown) scancode = 0 ()
code = 179, sym = 0x28 (parenleft) scancode not found
code = 180, sym = 0x29 (parenright) scancode not found
code = 181, sym = 0x1008FF68 (XF86New) scancode = 0 ()
code = 182, sym = 0xFF66 (Redo) scancode = 121 (Again)
code = 183, sym = 0x1008FF81 (XF86Tools) scancode = 0 ()
code = 184, sym = 0x1008FF45 (XF86Launch5) scancode = 0 ()
code = 185, sym = 0x1008FF65 (XF86MenuKB) scancode = 0 ()
code = 192, sym = 0x1008FFA9 (XF86TouchpadToggle) scancode = 0 ()
code = 195, sym = 0xFF7E (Mode_switch) scancode = 257 (ModeSwitch)
code = 200, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 ()
code = 201, sym = 0x1008FF31 (XF86AudioPause) scancode = 0 ()
code = 202, sym = 0x1008FF43 (XF86Launch3) scancode = 0 ()
code = 203, sym = 0x1008FF44 (XF86Launch4) scancode = 0 ()
code = 204, sym = 0x1008FF4B (XF86LaunchB) scancode = 0 ()
code = 205, sym = 0x1008FFA7 (XF86Suspend) scancode = 0 ()
code = 206, sym = 0x1008FF56 (XF86Close) scancode = 0 ()
code = 207, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 ()
code = 208, sym = 0x1008FF97 (XF86AudioForward) scancode = 0 ()
code = 210, sym = 0xFF61 (Print) scancode = 70 (PrintScreen)
code = 212, sym = 0x1008FF8F (XF86WebCam) scancode = 0 ()
code = 215, sym = 0x1008FF19 (XF86Mail) scancode = 0 ()
code = 217, sym = 0x1008FF1B (XF86Search) scancode = 0 ()
code = 219, sym = 0x1008FF3C (XF86Finance) scancode = 0 ()
code = 221, sym = 0x1008FF36 (XF86Shop) scancode = 0 ()
code = 223, sym = 0xFF69 (Cancel) scancode = 120 (Stop)
code = 224, sym = 0x1008FF03 (XF86MonBrightnessDown) scancode = 0 ()
code = 225, sym = 0x1008FF02 (XF86MonBrightnessUp) scancode = 0 ()
code = 226, sym = 0x1008FF32 (XF86AudioMedia) scancode = 0 ()
code = 227, sym = 0x1008FF59 (XF86Display) scancode = 0 ()
code = 228, sym = 0x1008FF04 (XF86KbdLightOnOff) scancode = 0 ()
code = 229, sym = 0x1008FF06 (XF86KbdBrightnessDown) scancode = 0 ()
code = 230, sym = 0x1008FF05 (XF86KbdBrightnessUp) scancode = 0 ()
code = 231, sym = 0x1008FF7B (XF86Send) scancode = 0 ()
code = 232, sym = 0x1008FF72 (XF86Reply) scancode = 0 ()
code = 233, sym = 0x1008FF90 (XF86MailForward) scancode = 0 ()
code = 234, sym = 0x1008FF77 (XF86Save) scancode = 0 ()
code = 235, sym = 0x1008FF5B (XF86Documents) scancode = 0 ()
code = 236, sym = 0x1008FF93 (XF86Battery) scancode = 0 ()
code = 237, sym = 0x1008FF94 (XF86Bluetooth) scancode = 0 ()
code = 238, sym = 0x1008FF95 (XF86WLAN) scancode = 0 ()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2010 00:40:17 -0700 |
parents | f7b03b6838cb |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* SVGAlib based SDL video driver implementation. */ #include <unistd.h> #include <sys/stat.h> #include <sys/types.h> #include <sys/ioctl.h> #include <fcntl.h> #if defined(__LINUX__) #include <linux/vt.h> #elif defined(__FREEBSD__) #include <sys/consio.h> #else #error You must choose your operating system here #endif #include <vga.h> #include <vgamouse.h> #include <vgakeyboard.h> #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #include "SDL_svgavideo.h" #include "SDL_svgaevents_c.h" #include "SDL_svgamouse_c.h" /* Initialization/Query functions */ static int SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat); static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags); static int SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors); static void SVGA_VideoQuit(_THIS); /* Hardware surface functions */ static int SVGA_AllocHWSurface(_THIS, SDL_Surface * surface); static int SVGA_LockHWSurface(_THIS, SDL_Surface * surface); static int SVGA_FlipHWSurface(_THIS, SDL_Surface * surface); static void SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface); static void SVGA_FreeHWSurface(_THIS, SDL_Surface * surface); /* SVGAlib driver bootstrap functions */ static int SVGA_Available(void) { /* Check to see if we are root and stdin is a virtual console */ int console; /* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */ int svgalib2 = -1; /* See if we are connected to a virtual terminal */ console = STDIN_FILENO; #if 0 /* This is no longer needed, SVGAlib can switch consoles for us */ if (console >= 0) { struct stat sb; struct vt_mode dummy; if ((fstat(console, &sb) < 0) || (ioctl(console, VT_GETMODE, &dummy) < 0)) { console = -1; } } #endif /* 0 */ /* See if SVGAlib 2.0 is available */ svgalib2 = open("/dev/svga", O_RDONLY); if (svgalib2 != -1) { close(svgalib2); } return (((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0)); } static void SVGA_DeleteDevice(SDL_VideoDevice * device) { SDL_free(device->hidden); SDL_free(device); } static SDL_VideoDevice * SVGA_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); if (device) { SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) SDL_malloc((sizeof *device->hidden)); } if ((device == NULL) || (device->hidden == NULL)) { SDL_OutOfMemory(); if (device) { SDL_free(device); } return (0); } SDL_memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = SVGA_VideoInit; device->ListModes = SVGA_ListModes; device->SetVideoMode = SVGA_SetVideoMode; device->SetColors = SVGA_SetColors; device->UpdateRects = NULL; device->VideoQuit = SVGA_VideoQuit; device->AllocHWSurface = SVGA_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = SVGA_LockHWSurface; device->UnlockHWSurface = SVGA_UnlockHWSurface; device->FlipHWSurface = SVGA_FlipHWSurface; device->FreeHWSurface = SVGA_FreeHWSurface; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = SVGA_InitOSKeymap; device->PumpEvents = SVGA_PumpEvents; device->free = SVGA_DeleteDevice; return device; } VideoBootStrap SVGALIB_bootstrap = { "svgalib", "SVGAlib", SVGA_Available, SVGA_CreateDevice }; static int SVGA_AddMode(_THIS, int mode, int actually_add) { int i, j; vga_modeinfo *modeinfo; modeinfo = vga_getmodeinfo(mode); i = modeinfo->bytesperpixel - 1; if (i < 0) { return 0; } if (actually_add) { SDL_Rect saved_rect[2]; int saved_mode[2]; int b; /* Add the mode, sorted largest to smallest */ b = 0; j = 0; while ((SDL_modelist[i][j]->w > modeinfo->width) || (SDL_modelist[i][j]->h > modeinfo->height)) { ++j; } /* Skip modes that are already in our list */ if ((SDL_modelist[i][j]->w == modeinfo->width) && (SDL_modelist[i][j]->h == modeinfo->height)) { return (0); } /* Insert the new mode */ saved_rect[b] = *SDL_modelist[i][j]; saved_mode[b] = SDL_vgamode[i][j]; SDL_modelist[i][j]->w = modeinfo->width; SDL_modelist[i][j]->h = modeinfo->height; SDL_vgamode[i][j] = mode; /* Everybody scoot down! */ if (saved_rect[b].w && saved_rect[b].h) { for (++j; SDL_modelist[i][j]->w; ++j) { saved_rect[!b] = *SDL_modelist[i][j]; saved_mode[!b] = SDL_vgamode[i][j]; *SDL_modelist[i][j] = saved_rect[b]; SDL_vgamode[i][j] = saved_mode[b]; b = !b; } *SDL_modelist[i][j] = saved_rect[b]; SDL_vgamode[i][j] = saved_mode[b]; } } else { ++SDL_nummodes[i]; } return (1); } static void SVGA_UpdateVideoInfo(_THIS) { vga_modeinfo *modeinfo; this->info.wm_available = 0; this->info.hw_available = (banked ? 0 : 1); modeinfo = vga_getmodeinfo(vga_getcurrentmode()); this->info.video_mem = modeinfo->memory; /* FIXME: Add hardware accelerated blit information */ #ifdef SVGALIB_DEBUG printf("Hardware accelerated blit: %savailable\n", modeinfo->haveblit ? "" : "not "); #endif } int SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat) { int keyboard; int i, j; int mode, total_modes; /* Initialize all variables that we clean on shutdown */ for (i = 0; i < NUM_MODELISTS; ++i) { SDL_nummodes[i] = 0; SDL_modelist[i] = NULL; SDL_vgamode[i] = NULL; } /* Initialize the library */ vga_disabledriverreport(); if (vga_init() < 0) { SDL_SetError("Unable to initialize SVGAlib"); return (-1); } vga_setmode(TEXT); /* Enable mouse and keyboard support */ vga_setmousesupport(1); keyboard = keyboard_init_return_fd(); if (keyboard < 0) { SDL_SetError("Unable to initialize keyboard"); return (-1); } if (SVGA_initkeymaps(keyboard) < 0) { return (-1); } keyboard_seteventhandler(SVGA_keyboardcallback); /* Determine the current screen size */ this->info.current_w = 0; this->info.current_h = 0; /* Determine the screen depth (use default 8-bit depth) */ vformat->BitsPerPixel = 8; /* Enumerate the available fullscreen modes */ total_modes = 0; for (mode = vga_lastmodenumber(); mode; --mode) { if (vga_hasmode(mode)) { if (SVGA_AddMode(this, mode, 0)) { ++total_modes; } } } if (SVGA_AddMode(this, G320x200x256, 0)) ++total_modes; if (total_modes == 0) { SDL_SetError("No linear video modes available"); return (-1); } for (i = 0; i < NUM_MODELISTS; ++i) { SDL_vgamode[i] = (int *) SDL_malloc(SDL_nummodes[i] * sizeof(int)); if (SDL_vgamode[i] == NULL) { SDL_OutOfMemory(); return (-1); } SDL_modelist[i] = (SDL_Rect **) SDL_malloc((SDL_nummodes[i] + 1) * sizeof(SDL_Rect *)); if (SDL_modelist[i] == NULL) { SDL_OutOfMemory(); return (-1); } for (j = 0; j < SDL_nummodes[i]; ++j) { SDL_modelist[i][j] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect)); if (SDL_modelist[i][j] == NULL) { SDL_OutOfMemory(); return (-1); } SDL_memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect)); } SDL_modelist[i][j] = NULL; } for (mode = vga_lastmodenumber(); mode; --mode) { if (vga_hasmode(mode)) { SVGA_AddMode(this, mode, 1); } } SVGA_AddMode(this, G320x200x256, 1); /* Free extra (duplicated) modes */ for (i = 0; i < NUM_MODELISTS; ++i) { j = 0; while (SDL_modelist[i][j] && SDL_modelist[i][j]->w) { j++; } while (SDL_modelist[i][j]) { SDL_free(SDL_modelist[i][j]); SDL_modelist[i][j] = NULL; j++; } } /* Fill in our hardware acceleration capabilities */ SVGA_UpdateVideoInfo(this); /* We're done! */ return (0); } SDL_Rect ** SVGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) { return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); } /* Various screen update functions available */ static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects); SDL_Surface * SVGA_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) { int mode; int vgamode; vga_modeinfo *modeinfo; int screenpage_len; /* Free old pixels if we were in banked mode */ if (banked && current->pixels) { free(current->pixels); current->pixels = NULL; } /* Try to set the requested linear video mode */ bpp = (bpp + 7) / 8 - 1; for (mode = 0; SDL_modelist[bpp][mode]; ++mode) { if ((SDL_modelist[bpp][mode]->w == width) && (SDL_modelist[bpp][mode]->h == height)) { break; } } if (SDL_modelist[bpp][mode] == NULL) { SDL_SetError("Couldn't find requested mode in list"); return (NULL); } vgamode = SDL_vgamode[bpp][mode]; vga_setmode(vgamode); vga_setpage(0); if ((vga_setlinearaddressing() < 0) && (vgamode != G320x200x256)) { banked = 1; } else { banked = 0; } modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]); /* Update hardware acceleration info */ SVGA_UpdateVideoInfo(this); /* Allocate the new pixel format for the screen */ bpp = (bpp + 1) * 8; if ((bpp == 16) && (modeinfo->colors == 32768)) { bpp = 15; } if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) { return (NULL); } /* Set up the new mode framebuffer */ current->flags = SDL_FULLSCREEN; if (!banked) { current->flags |= SDL_HWSURFACE; } if (bpp == 8) { /* FIXME: What about DirectColor? */ current->flags |= SDL_HWPALETTE; } current->w = width; current->h = height; current->pitch = modeinfo->linewidth; if (banked) { current->pixels = SDL_malloc(current->h * current->pitch); if (!current->pixels) { SDL_OutOfMemory(); return (NULL); } } else { current->pixels = vga_getgraphmem(); } /* set double-buffering */ if ((flags & SDL_DOUBLEBUF) && !banked) { /* length of one screen page in bytes */ screenpage_len = current->h * modeinfo->linewidth; /* if start address should be aligned */ if (modeinfo->linewidth_unit) { if (screenpage_len % modeinfo->linewidth_unit) { screenpage_len += modeinfo->linewidth_unit - (screenpage_len % modeinfo->linewidth_unit); } } /* if we heve enough videomemory = ak je dost videopamete */ if (modeinfo->memory > (screenpage_len * 2 / 1024)) { current->flags |= SDL_DOUBLEBUF; flip_page = 0; flip_offset[0] = 0; flip_offset[1] = screenpage_len; flip_address[0] = vga_getgraphmem(); flip_address[1] = flip_address[0] + screenpage_len; SVGA_FlipHWSurface(this, current); } } /* Set the blit function */ if (banked) { this->UpdateRects = SVGA_BankedUpdate; } else { this->UpdateRects = SVGA_DirectUpdate; } /* Set up the mouse handler again (buggy SVGAlib 1.40) */ mouse_seteventhandler(SVGA_mousecallback); /* We're done */ return (current); } /* We don't actually allow hardware surfaces other than the main one */ static int SVGA_AllocHWSurface(_THIS, SDL_Surface * surface) { return (-1); } static void SVGA_FreeHWSurface(_THIS, SDL_Surface * surface) { return; } /* We need to wait for vertical retrace on page flipped displays */ static int SVGA_LockHWSurface(_THIS, SDL_Surface * surface) { /* The waiting is done in SVGA_FlipHWSurface() */ return (0); } static void SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface) { return; } static int SVGA_FlipHWSurface(_THIS, SDL_Surface * surface) { if (!banked) { vga_setdisplaystart(flip_offset[flip_page]); flip_page = !flip_page; surface->pixels = flip_address[flip_page]; vga_waitretrace(); } return (0); } static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects) { return; } static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects) { int i, j; SDL_Rect *rect; int page, vp; int x, y, w, h; unsigned char *src; unsigned char *dst; int bpp = this->screen->format->BytesPerPixel; int pitch = this->screen->pitch; dst = vga_getgraphmem(); for (i = 0; i < numrects; ++i) { rect = &rects[i]; x = rect->x; y = rect->y; w = rect->w * bpp; h = rect->h; vp = y * pitch + x * bpp; src = (unsigned char *) this->screen->pixels + vp; page = vp >> 16; vp &= 0xffff; vga_setpage(page); for (j = 0; j < h; j++) { if (vp + w > 0x10000) { if (vp >= 0x10000) { page++; vga_setpage(page); vp &= 0xffff; } else { SDL_memcpy(dst + vp, src, 0x10000 - vp); page++; vga_setpage(page); SDL_memcpy(dst, src + 0x10000 - vp, (vp + w) & 0xffff); vp = (vp + pitch) & 0xffff; src += pitch; continue; } } SDL_memcpy(dst + vp, src, w); src += pitch; vp += pitch; } } } int SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) { int i; for (i = 0; i < ncolors; i++) { vga_setpalette(firstcolor + i, colors[i].r >> 2, colors[i].g >> 2, colors[i].b >> 2); } return (1); } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void SVGA_VideoQuit(_THIS) { int i, j; /* Reset the console video mode */ if (this->screen && (this->screen->w && this->screen->h)) { vga_setmode(TEXT); } keyboard_close(); /* Free video mode lists */ for (i = 0; i < NUM_MODELISTS; ++i) { if (SDL_modelist[i] != NULL) { for (j = 0; SDL_modelist[i][j]; ++j) SDL_free(SDL_modelist[i][j]); SDL_free(SDL_modelist[i]); SDL_modelist[i] = NULL; } if (SDL_vgamode[i] != NULL) { SDL_free(SDL_vgamode[i]); SDL_vgamode[i] = NULL; } } if (this->screen) { if (banked && this->screen->pixels) { SDL_free(this->screen->pixels); } this->screen->pixels = NULL; } } /* vi: set ts=4 sw=4 expandtab: */