view src/video/riscos/SDL_wimpvideo.c @ 4532:dc4a3de60d3a

Logitech G15 on Ubuntu 10.04: code = 1, sym = 0xFF1B (Escape) scancode = 41 (Escape) code = 2, sym = 0x31 (1) scancode = 30 (1) code = 3, sym = 0x32 (2) scancode = 31 (2) code = 4, sym = 0x33 (3) scancode = 32 (3) code = 5, sym = 0x34 (4) scancode = 33 (4) code = 6, sym = 0x35 (5) scancode = 34 (5) code = 7, sym = 0x36 (6) scancode = 35 (6) code = 8, sym = 0x37 (7) scancode = 36 (7) code = 9, sym = 0x38 (8) scancode = 37 (8) code = 10, sym = 0x39 (9) scancode = 38 (9) code = 11, sym = 0x30 (0) scancode = 39 (0) code = 12, sym = 0x2D (minus) scancode = 45 (-) code = 13, sym = 0x3D (equal) scancode = 46 (=) code = 14, sym = 0xFF08 (BackSpace) scancode = 42 (Backspace) code = 15, sym = 0xFF09 (Tab) scancode = 43 (Tab) code = 16, sym = 0x71 (q) scancode = 20 (Q) code = 17, sym = 0x77 (w) scancode = 26 (W) code = 18, sym = 0x65 (e) scancode = 8 (E) code = 19, sym = 0x72 (r) scancode = 21 (R) code = 20, sym = 0x74 (t) scancode = 23 (T) code = 21, sym = 0x79 (y) scancode = 28 (Y) code = 22, sym = 0x75 (u) scancode = 24 (U) code = 23, sym = 0x69 (i) scancode = 12 (I) code = 24, sym = 0x6F (o) scancode = 18 (O) code = 25, sym = 0x70 (p) scancode = 19 (P) code = 26, sym = 0x5B (bracketleft) scancode = 47 ([) code = 27, sym = 0x5D (bracketright) scancode = 48 (]) code = 28, sym = 0xFF0D (Return) scancode = 40 (Return) code = 29, sym = 0xFFE3 (Control_L) scancode = 224 (Left Ctrl) code = 30, sym = 0x61 (a) scancode = 4 (A) code = 31, sym = 0x73 (s) scancode = 22 (S) code = 32, sym = 0x64 (d) scancode = 7 (D) code = 33, sym = 0x66 (f) scancode = 9 (F) code = 34, sym = 0x67 (g) scancode = 10 (G) code = 35, sym = 0x68 (h) scancode = 11 (H) code = 36, sym = 0x6A (j) scancode = 13 (J) code = 37, sym = 0x6B (k) scancode = 14 (K) code = 38, sym = 0x6C (l) scancode = 15 (L) code = 39, sym = 0x3B (semicolon) scancode = 51 (;) code = 40, sym = 0x27 (apostrophe) scancode = 52 (') code = 41, sym = 0x60 (grave) scancode = 53 (`) code = 42, sym = 0xFFE1 (Shift_L) scancode = 225 (Left Shift) code = 43, sym = 0x5C (backslash) scancode = 49 (\) code = 44, sym = 0x7A (z) scancode = 29 (Z) code = 45, sym = 0x78 (x) scancode = 27 (X) code = 46, sym = 0x63 (c) scancode = 6 (C) code = 47, sym = 0x76 (v) scancode = 25 (V) code = 48, sym = 0x62 (b) scancode = 5 (B) code = 49, sym = 0x6E (n) scancode = 17 (N) code = 50, sym = 0x6D (m) scancode = 16 (M) code = 51, sym = 0x2C (comma) scancode = 54 (,) code = 52, sym = 0x2E (period) scancode = 55 (.) code = 53, sym = 0x2F (slash) scancode = 56 (/) code = 54, sym = 0xFFE2 (Shift_R) scancode = 229 (Right Shift) code = 55, sym = 0xFFAA (KP_Multiply) scancode = 85 (Keypad *) code = 56, sym = 0xFFE9 (Alt_L) scancode = 226 (Left Alt) code = 57, sym = 0x20 (space) scancode = 44 (Space) code = 58, sym = 0xFFE5 (Caps_Lock) scancode = 57 (CapsLock) code = 59, sym = 0xFFBE (F1) scancode = 58 (F1) code = 60, sym = 0xFFBF (F2) scancode = 59 (F2) code = 61, sym = 0xFFC0 (F3) scancode = 60 (F3) code = 62, sym = 0xFFC1 (F4) scancode = 61 (F4) code = 63, sym = 0xFFC2 (F5) scancode = 62 (F5) code = 64, sym = 0xFFC3 (F6) scancode = 63 (F6) code = 65, sym = 0xFFC4 (F7) scancode = 64 (F7) code = 66, sym = 0xFFC5 (F8) scancode = 65 (F8) code = 67, sym = 0xFFC6 (F9) scancode = 66 (F9) code = 68, sym = 0xFFC7 (F10) scancode = 67 (F10) code = 69, sym = 0xFF7F (Num_Lock) scancode = 83 (Numlock) code = 70, sym = 0xFF14 (Scroll_Lock) scancode = 71 (ScrollLock) code = 71, sym = 0xFF95 (KP_Home) scancode = 95 (Keypad 7) code = 72, sym = 0xFF97 (KP_Up) scancode = 96 (Keypad 8) code = 73, sym = 0xFF9A (KP_Prior) scancode = 97 (Keypad 9) code = 74, sym = 0xFFAD (KP_Subtract) scancode = 86 (Keypad -) code = 75, sym = 0xFF96 (KP_Left) scancode = 92 (Keypad 4) code = 76, sym = 0xFF9D (KP_Begin) scancode = 93 (Keypad 5) code = 77, sym = 0xFF98 (KP_Right) scancode = 94 (Keypad 6) code = 78, sym = 0xFFAB (KP_Add) scancode = 87 (Keypad +) code = 79, sym = 0xFF9C (KP_End) scancode = 89 (Keypad 1) code = 80, sym = 0xFF99 (KP_Down) scancode = 90 (Keypad 2) code = 81, sym = 0xFF9B (KP_Next) scancode = 91 (Keypad 3) code = 82, sym = 0xFF9E (KP_Insert) scancode = 98 (Keypad 0) code = 83, sym = 0xFF9F (KP_Delete) scancode = 99 (Keypad .) code = 84, sym = 0xFE03 (ISO_Level3_Shift) scancode = 0 () code = 86, sym = 0x3C (less) scancode not found code = 87, sym = 0xFFC8 (F11) scancode = 68 (F11) code = 88, sym = 0xFFC9 (F12) scancode = 69 (F12) code = 90, sym = 0xFF26 (Katakana) scancode = 0 () code = 91, sym = 0xFF25 (Hiragana) scancode = 0 () code = 92, sym = 0xFF23 (Henkan_Mode) scancode = 0 () code = 93, sym = 0xFF27 (Hiragana_Katakana) scancode = 0 () code = 94, sym = 0xFF22 (Muhenkan) scancode = 0 () code = 96, sym = 0xFF8D (KP_Enter) scancode = 88 (Keypad Enter) code = 97, sym = 0xFFE4 (Control_R) scancode = 228 (Right Ctrl) code = 98, sym = 0xFFAF (KP_Divide) scancode = 84 (Keypad /) code = 99, sym = 0xFF61 (Print) scancode = 70 (PrintScreen) code = 100, sym = 0xFFEA (Alt_R) scancode = 230 (Right Alt) code = 101, sym = 0xFF0A (Linefeed) scancode = 0 () code = 102, sym = 0xFF50 (Home) scancode = 74 (Home) code = 103, sym = 0xFF52 (Up) scancode = 82 (Up) code = 104, sym = 0xFF55 (Prior) scancode = 75 (PageUp) code = 105, sym = 0xFF51 (Left) scancode = 80 (Left) code = 106, sym = 0xFF53 (Right) scancode = 79 (Right) code = 107, sym = 0xFF57 (End) scancode = 77 (End) code = 108, sym = 0xFF54 (Down) scancode = 81 (Down) code = 109, sym = 0xFF56 (Next) scancode = 78 (PageDown) code = 110, sym = 0xFF63 (Insert) scancode = 73 (Insert) code = 111, sym = 0xFFFF (Delete) scancode = 76 (Delete) code = 113, sym = 0x1008FF12 (XF86AudioMute) scancode = 0 () code = 114, sym = 0x1008FF11 (XF86AudioLowerVolume) scancode = 0 () code = 115, sym = 0x1008FF13 (XF86AudioRaiseVolume) scancode = 0 () code = 116, sym = 0x1008FF2A (XF86PowerOff) scancode = 0 () code = 117, sym = 0xFFBD (KP_Equal) scancode = 103 (Keypad =) code = 118, sym = 0xB1 (plusminus) scancode not found code = 119, sym = 0xFF13 (Pause) scancode = 72 (Pause) code = 120, sym = 0x1008FF4A (XF86LaunchA) scancode = 0 () code = 121, sym = 0xFFAE (KP_Decimal) scancode = 99 (Keypad .) code = 122, sym = 0xFF31 (Hangul) scancode = 0 () code = 123, sym = 0xFF34 (Hangul_Hanja) scancode = 0 () code = 125, sym = 0xFFEB (Super_L) scancode = 227 (Left GUI) code = 126, sym = 0xFFEC (Super_R) scancode = 231 (Right GUI) code = 127, sym = 0xFF67 (Menu) scancode = 118 (Menu) code = 128, sym = 0xFF69 (Cancel) scancode = 120 (Stop) code = 129, sym = 0xFF66 (Redo) scancode = 121 (Again) code = 130, sym = 0x1005FF70 (SunProps) scancode = 0 () code = 131, sym = 0xFF65 (Undo) scancode = 122 (Undo) code = 132, sym = 0x1005FF71 (SunFront) scancode = 0 () code = 133, sym = 0x1008FF57 (XF86Copy) scancode = 0 () code = 134, sym = 0x1005FF73 (SunOpen) scancode = 0 () code = 135, sym = 0x1008FF6D (XF86Paste) scancode = 0 () code = 136, sym = 0xFF68 (Find) scancode = 126 (Find) code = 137, sym = 0x1008FF58 (XF86Cut) scancode = 0 () code = 138, sym = 0xFF6A (Help) scancode = 117 (Help) code = 139, sym = 0x1008FF65 (XF86MenuKB) scancode = 0 () code = 140, sym = 0x1008FF1D (XF86Calculator) scancode = 0 () code = 142, sym = 0x1008FF2F (XF86Sleep) scancode = 0 () code = 143, sym = 0x1008FF2B (XF86WakeUp) scancode = 0 () code = 144, sym = 0x1008FF5D (XF86Explorer) scancode = 0 () code = 145, sym = 0x1008FF7B (XF86Send) scancode = 0 () code = 147, sym = 0x1008FF8A (XF86Xfer) scancode = 0 () code = 148, sym = 0x1008FF41 (XF86Launch1) scancode = 0 () code = 149, sym = 0x1008FF42 (XF86Launch2) scancode = 0 () code = 150, sym = 0x1008FF2E (XF86WWW) scancode = 0 () code = 151, sym = 0x1008FF5A (XF86DOS) scancode = 0 () code = 152, sym = 0x1008FF2D (XF86ScreenSaver) scancode = 0 () code = 154, sym = 0x1008FF74 (XF86RotateWindows) scancode = 0 () code = 155, sym = 0x1008FF19 (XF86Mail) scancode = 0 () code = 156, sym = 0x1008FF30 (XF86Favorites) scancode = 0 () code = 157, sym = 0x1008FF33 (XF86MyComputer) scancode = 0 () code = 158, sym = 0x1008FF26 (XF86Back) scancode = 0 () code = 159, sym = 0x1008FF27 (XF86Forward) scancode = 0 () code = 161, sym = 0x1008FF2C (XF86Eject) scancode = 0 () code = 162, sym = 0x1008FF2C (XF86Eject) scancode = 0 () code = 163, sym = 0x1008FF17 (XF86AudioNext) scancode = 0 () code = 164, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 () code = 165, sym = 0x1008FF16 (XF86AudioPrev) scancode = 0 () code = 166, sym = 0x1008FF15 (XF86AudioStop) scancode = 0 () code = 167, sym = 0x1008FF1C (XF86AudioRecord) scancode = 0 () code = 168, sym = 0x1008FF3E (XF86AudioRewind) scancode = 0 () code = 169, sym = 0x1008FF6E (XF86Phone) scancode = 0 () code = 171, sym = 0x1008FF81 (XF86Tools) scancode = 0 () code = 172, sym = 0x1008FF18 (XF86HomePage) scancode = 0 () code = 173, sym = 0x1008FF73 (XF86Reload) scancode = 0 () code = 174, sym = 0x1008FF56 (XF86Close) scancode = 0 () code = 177, sym = 0x1008FF78 (XF86ScrollUp) scancode = 0 () code = 178, sym = 0x1008FF79 (XF86ScrollDown) scancode = 0 () code = 179, sym = 0x28 (parenleft) scancode not found code = 180, sym = 0x29 (parenright) scancode not found code = 181, sym = 0x1008FF68 (XF86New) scancode = 0 () code = 182, sym = 0xFF66 (Redo) scancode = 121 (Again) code = 183, sym = 0x1008FF81 (XF86Tools) scancode = 0 () code = 184, sym = 0x1008FF45 (XF86Launch5) scancode = 0 () code = 185, sym = 0x1008FF65 (XF86MenuKB) scancode = 0 () code = 192, sym = 0x1008FFA9 (XF86TouchpadToggle) scancode = 0 () code = 195, sym = 0xFF7E (Mode_switch) scancode = 257 (ModeSwitch) code = 200, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 () code = 201, sym = 0x1008FF31 (XF86AudioPause) scancode = 0 () code = 202, sym = 0x1008FF43 (XF86Launch3) scancode = 0 () code = 203, sym = 0x1008FF44 (XF86Launch4) scancode = 0 () code = 204, sym = 0x1008FF4B (XF86LaunchB) scancode = 0 () code = 205, sym = 0x1008FFA7 (XF86Suspend) scancode = 0 () code = 206, sym = 0x1008FF56 (XF86Close) scancode = 0 () code = 207, sym = 0x1008FF14 (XF86AudioPlay) scancode = 0 () code = 208, sym = 0x1008FF97 (XF86AudioForward) scancode = 0 () code = 210, sym = 0xFF61 (Print) scancode = 70 (PrintScreen) code = 212, sym = 0x1008FF8F (XF86WebCam) scancode = 0 () code = 215, sym = 0x1008FF19 (XF86Mail) scancode = 0 () code = 217, sym = 0x1008FF1B (XF86Search) scancode = 0 () code = 219, sym = 0x1008FF3C (XF86Finance) scancode = 0 () code = 221, sym = 0x1008FF36 (XF86Shop) scancode = 0 () code = 223, sym = 0xFF69 (Cancel) scancode = 120 (Stop) code = 224, sym = 0x1008FF03 (XF86MonBrightnessDown) scancode = 0 () code = 225, sym = 0x1008FF02 (XF86MonBrightnessUp) scancode = 0 () code = 226, sym = 0x1008FF32 (XF86AudioMedia) scancode = 0 () code = 227, sym = 0x1008FF59 (XF86Display) scancode = 0 () code = 228, sym = 0x1008FF04 (XF86KbdLightOnOff) scancode = 0 () code = 229, sym = 0x1008FF06 (XF86KbdBrightnessDown) scancode = 0 () code = 230, sym = 0x1008FF05 (XF86KbdBrightnessUp) scancode = 0 () code = 231, sym = 0x1008FF7B (XF86Send) scancode = 0 () code = 232, sym = 0x1008FF72 (XF86Reply) scancode = 0 () code = 233, sym = 0x1008FF90 (XF86MailForward) scancode = 0 () code = 234, sym = 0x1008FF77 (XF86Save) scancode = 0 () code = 235, sym = 0x1008FF5B (XF86Documents) scancode = 0 () code = 236, sym = 0x1008FF93 (XF86Battery) scancode = 0 () code = 237, sym = 0x1008FF94 (XF86Bluetooth) scancode = 0 () code = 238, sym = 0x1008FF95 (XF86WLAN) scancode = 0 ()
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2010 00:40:17 -0700
parents f7b03b6838cb
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
     File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
	 27 March 2003

     Implements RISC OS Wimp display.
*/

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"

#include "SDL_riscostask.h"
#include "SDL_riscosvideo.h"
#include "SDL_riscosevents_c.h"
#include "SDL_riscosmouse_c.h"

#include "kernel.h"
#include "swis.h"

/* Initialization/Query functions */
SDL_Rect **WIMP_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
SDL_Surface *WIMP_SetVideoMode(_THIS, SDL_Surface * current, int width,
                               int height, int bpp, Uint32 flags);
int WIMP_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors);
void WIMP_SetWMCaption(_THIS, const char *title, const char *icon);


extern unsigned char *WIMP_CreateBuffer(int width, int height, int bpp);
extern void WIMP_PumpEvents(_THIS);
extern void WIMP_PlotSprite(_THIS, int x, int y);
extern void WIMP_SetupPlotInfo(_THIS);
extern void WIMP_SetFocus(int win);

/* etc. */
static void WIMP_UpdateRects(_THIS, int numrects, SDL_Rect * rects);

/* RISC OS Wimp handling helpers */
void WIMP_ReadModeInfo(_THIS);
unsigned int WIMP_SetupWindow(_THIS, SDL_Surface * surface);
void WIMP_SetDeviceMode(_THIS);
void WIMP_DeleteWindow(_THIS);

/* FULLSCREEN function required for wimp/fullscreen toggling */
extern int FULLSCREEN_SetMode(int width, int height, int bpp);

/* Currently need to set this up here as it only works if you
   start up in a Wimp mode */
extern int RISCOS_ToggleFullScreen(_THIS, int fullscreen);

extern int riscos_backbuffer;
extern int mouseInWindow;
extern int riscos_closeaction;

/* Following needed to ensure window is shown immediately */
extern int hasFocus;
extern void WIMP_Poll(_THIS, int waitTime);

SDL_Surface *
WIMP_SetVideoMode(_THIS, SDL_Surface * current,
                  int width, int height, int bpp, Uint32 flags)
{
    Uint32 Rmask = 0;
    Uint32 Gmask = 0;
    Uint32 Bmask = 0;
    char *buffer = NULL;
    int bytesPerPixel = 1;

    /* Don't support double buffering in Wimp mode */
    flags &= ~SDL_DOUBLEBUF;
    flags &= ~SDL_HWSURFACE;

    switch (bpp) {
    case 8:
        /* Emulated palette using ColourTrans */
        flags |= SDL_HWPALETTE;
        break;

    case 15:
    case 16:
        Bmask = 0x00007c00;
        Gmask = 0x000003e0;
        Rmask = 0x0000001f;
        bytesPerPixel = 2;
        break;

    case 32:
        Bmask = 0x00ff0000;
        Gmask = 0x0000ff00;
        Rmask = 0x000000ff;
        bytesPerPixel = 4;
        break;

    default:
        SDL_SetError("Pixel depth not supported");
        return NULL;
        break;
    }

/* 	printf("Setting mode %dx%d\n", width, height);*/

    /* Allocate the new pixel format for the screen */
    if (!SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0)) {
        SDL_SetError("Couldn't allocate new pixel format for requested mode");
        return (NULL);
    }

    /* Set up the new mode framebuffer */
    current->w = width;
    this->hidden->height = current->h = height;

    if (bpp == 15)
        bpp = 16;
    buffer = WIMP_CreateBuffer(width, height, bpp);
    if (buffer == NULL) {
        SDL_SetError("Couldn't create sprite for video memory");
        return (NULL);
    }

    this->hidden->bank[0] = buffer + 60;        /* Start of sprite data */
    if (bpp == 8)
        this->hidden->bank[0] += 2048;  /* 8bpp sprite have palette first */

    this->hidden->bank[1] = buffer;     /* Start of buffer */

    /* Remember sprite buffer so it can be freed later */
    if (this->hidden->alloc_bank)
        SDL_free(this->hidden->alloc_bank);
    this->hidden->alloc_bank = buffer;

    current->pitch = width * bytesPerPixel;
    if ((current->pitch & 3)) {
        /* Sprites are 32bit word aligned */
        current->pitch += (4 - (current->pitch & 3));
    }

    current->flags = flags | SDL_PREALLOC;

    WIMP_ReadModeInfo(this);

    SDL_memset(this->hidden->bank[0], 0, height * current->pitch);

    this->hidden->current_bank = 0;
    current->pixels = this->hidden->bank[0];


    if (WIMP_SetupWindow(this, current) == 0) {
        SDL_SetError("Unable to create window to display surface");
        return NULL;
    }

    /* Reset device functions for the wimp */
    WIMP_SetDeviceMode(this);

    /* Needs to set up plot info after window has been created */
    /* Not sure why, but plots don't work if I do it earlier */
    WIMP_SetupPlotInfo(this);

    /* Poll until window is shown */
    {
        /* We wait until it gets the focus, but give up after 5 seconds
           in case the focus is prevented in any way.
         */
        Uint32 now = SDL_GetTicks();
        while (!hasFocus && SDL_GetTicks() - now < 5000) {
            WIMP_Poll(this, 0);
        }
    }

    /* We're done */
    return (current);
}


void
WIMP_ReadModeInfo(_THIS)
{
    _kernel_swi_regs regs;
    int vars[6];
    int vals[5];

    vars[0] = 4;                /* XEig */
    vars[1] = 5;                /* YEig */
    vars[2] = 9;                /* Log base 2 bpp */
    vars[3] = 11;               /* Screen Width - 1 */
    vars[4] = 12;               /* Screen Depth - 1 */
    vars[5] = -1;               /* Terminate list */

    regs.r[0] = (int) vars;
    regs.r[1] = (int) vals;
    _kernel_swi(OS_ReadVduVariables, &regs, &regs);
    this->hidden->xeig = vals[0];
    this->hidden->yeig = vals[1];
    this->hidden->screen_bpp = 1 << vals[2];
    this->hidden->screen_width = vals[3] + 1;
    this->hidden->screen_height = vals[4] + 1;
}

/* Set device function to call the correct versions for running
   in a wimp window */

void
WIMP_SetDeviceMode(_THIS)
{
    if (this->UpdateRects == WIMP_UpdateRects)
        return;                 /* Already set up */

    this->SetColors = WIMP_SetColors;
    this->UpdateRects = WIMP_UpdateRects;

    this->FlipHWSurface = NULL;

    this->SetCaption = WIMP_SetWMCaption;
    this->SetIcon = NULL;
    this->IconifyWindow = NULL;

    this->ShowWMCursor = WIMP_ShowWMCursor;
    this->WarpWMCursor = WIMP_WarpWMCursor;

    this->ToggleFullScreen = RISCOS_ToggleFullScreen;

    this->PumpEvents = WIMP_PumpEvents;
}

/* Setup the Window to display the surface */
unsigned int
WIMP_SetupWindow(_THIS, SDL_Surface * surface)
{
    _kernel_swi_regs regs;
    int window_data[23];
    int *window_block = window_data + 1;
    int x = (this->hidden->screen_width - surface->w) / 2;
    int y = (this->hidden->screen_height - surface->h) / 2;
    int xeig = this->hidden->xeig;
    int yeig = this->hidden->yeig;

    mouseInWindow = 0;

    /* Always delete the window and recreate on a change */
    if (this->hidden->window_handle)
        WIMP_DeleteWindow(this);

    /* Setup window co-ordinates */
    window_block[0] = x << xeig;
    window_block[1] = y << yeig;
    window_block[2] = window_block[0] + (surface->w << xeig);
    window_block[3] = window_block[1] + (surface->h << yeig);


    window_block[4] = 0;        /* Scroll offsets */
    window_block[5] = 0;
    window_block[6] = -1;       /* Open on top of window stack */

    window_block[7] = 0x85040042;       /* Window flags */
    if (riscos_closeaction != 0)
        window_block[7] |= 0x2000000;

    /* TODO: Take into account surface->flags */

    window_block[8] = 0xff070207;       /* Window colours */
    window_block[9] = 0x000c0103;
    window_block[10] = 0;       /* Work area minimum */
    window_block[11] = -surface->h << yeig;
    window_block[12] = surface->w << xeig;      /* Work area maximum */
    window_block[13] = 0;
    window_block[14] = 0x2700013d;      /* Title icon flags */
    window_block[15] = 0x00003000;      /* Work area flags - Mouse click down reported */
    window_block[16] = 1;       /* Sprite area control block pointer */
    window_block[17] = 0x00100010;      /* Minimum window size (width & height) (16x16) */
    window_block[18] = (int) this->hidden->title;       /* Title data */
    window_block[19] = -1;
    window_block[20] = 256;
    window_block[21] = 0;       /* Number of icons */

    regs.r[1] = (unsigned int) (window_block);

    /* Create the window */
    if (_kernel_swi(Wimp_CreateWindow, &regs, &regs) == NULL) {
        this->hidden->window_handle = window_data[0] = regs.r[0];

        /* Show the window on the screen */
        regs.r[1] = (unsigned int) window_data;
        if (_kernel_swi(Wimp_OpenWindow, &regs, &regs) == NULL) {
            WIMP_SetFocus(this->hidden->window_handle);
        } else {
            WIMP_DeleteWindow(this);
        }
    }

    return this->hidden->window_handle;
}

/* Destroy the Window */

void
WIMP_DeleteWindow(_THIS)
{
    _kernel_swi_regs regs;
    regs.r[1] = (unsigned int) &(this->hidden->window_handle);
    _kernel_swi(Wimp_DeleteWindow, &regs, &regs);
    this->hidden->window_handle = 0;
}


void
WIMP_UpdateRects(_THIS, int numrects, SDL_Rect * rects)
{
    _kernel_swi_regs regs;
    int update_block[12];
    int xeig = this->hidden->xeig;
    int yeig = this->hidden->yeig;
    int j;
    update_block[0] = this->hidden->window_handle;

    for (j = 0; j < numrects; j++) {
        update_block[1] = rects[j].x << xeig;   /* Min X */
        update_block[4] = -(rects[j].y << yeig);
        update_block[3] = update_block[1] + (rects[j].w << xeig);
        update_block[2] = update_block[4] - (rects[j].h << yeig);

        regs.r[1] = (int) update_block;
        /* Update window can fail if called before first poll */
        if (_kernel_swi(Wimp_UpdateWindow, &regs, &regs) == 0) {
            while (regs.r[0]) {
                WIMP_PlotSprite(this, update_block[1], update_block[2]);
                _kernel_swi(Wimp_GetRectangle, &regs, &regs);
            }
        }
    }
}


int
WIMP_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
    unsigned int *pal = (unsigned int *) (this->hidden->bank[1] + 60);
    int j;
    SDL_Rect update;

    pal += firstcolor * 2;
    for (j = 0; j < ncolors; j++) {
        *pal = (((unsigned int) colors->r) << 8)
            + (((unsigned int) colors->g) << 16)
            + (((unsigned int) colors->b) << 24);
        pal[1] = *pal;
        pal += 2;
        colors++;
    }

    WIMP_SetupPlotInfo(this);

    /* Need to refresh the window */
    update.x = 0;
    update.y = 0;
    update.w = SDL_VideoSurface->w;
    update.h = SDL_VideoSurface->h;
    WIMP_UpdateRects(this, 1, &update);

    return 1;
}

void
WIMP_SetWMCaption(_THIS, const char *title, const char *icon)
{
    _kernel_swi_regs regs;

    SDL_strlcpy(this->hidden->title, title,
                SDL_arraysize(this->hidden->title));

    if (RISCOS_GetWimpVersion() < 380) {
        int block[6];

        regs.r[1] = (int) block;
        _kernel_swi(Wimp_GetCaretPosition, &regs, &regs);
        if (block[0] == (int) this->hidden->window_handle) {
            regs.r[0] = -1;
            _kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
        } else {
            regs.r[0] = this->hidden->window_handle;
            regs.r[1] = -1;
            regs.r[2] = -1;
            regs.r[3] = -1;
            _kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
        }
        regs.r[0] = block[0];
        regs.r[1] = block[1];
        regs.r[2] = block[2];
        regs.r[3] = block[3];
        regs.r[4] = block[4];
        regs.r[5] = block[5];
        _kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
    } else {
        regs.r[0] = this->hidden->window_handle;
        regs.r[1] = 0x4b534154; /* "TASK" */
        regs.r[2] = 3;          /* Redraw title */
        _kernel_swi(Wimp_ForceRedraw, &regs, &regs);
    }
}

void
WIMP_RefreshDesktop(_THIS)
{
    int width = this->hidden->screen_width << this->hidden->xeig;
    int height = this->hidden->screen_height << this->hidden->yeig;
    _kernel_swi_regs regs;
    regs.r[0] = -1;             /* Whole screen */
    regs.r[1] = 0;
    regs.r[2] = 0;
    regs.r[3] = width;
    regs.r[4] = height;
    _kernel_swi(Wimp_ForceRedraw, &regs, &regs);
}

/* Toggle to window from full screen */
int
WIMP_ToggleFromFullScreen(_THIS)
{
    int width = this->screen->w;
    int height = this->screen->h;
    int bpp = this->screen->format->BitsPerPixel;
    char *buffer = NULL;
    char *old_bank[2];
    char *old_alloc_bank;

    /* Ensure flags are OK */
    this->screen->flags &= ~(SDL_DOUBLEBUF | SDL_HWSURFACE);

    if (this->hidden->bank[0] == this->hidden->alloc_bank
        || riscos_backbuffer == 0) {
        /* Need to create a sprite for the screen and copy the data to it */
        char *data;
        buffer = WIMP_CreateBuffer(width, height, bpp);
        data = buffer + 60;     /* Start of sprite data */
        if (bpp == 8)
            data += 2048;       /* 8bpp sprite have palette first */

        if (buffer == NULL)
            return 0;
        SDL_memcpy(data, this->hidden->bank[0],
                   width * height * this->screen->format->BytesPerPixel);
    }
    /* else We've switch to full screen before so we already have a sprite */

    old_bank[0] = this->hidden->bank[0];
    old_bank[1] = this->hidden->bank[1];
    old_alloc_bank = this->hidden->alloc_bank;

    if (buffer != NULL)
        this->hidden->alloc_bank = buffer;

    this->hidden->bank[1] = this->hidden->alloc_bank;
    this->hidden->bank[0] = this->hidden->bank[1] + 60; /* Start of sprite data */
    if (bpp == 8)
        this->hidden->bank[0] += 2048;  /* 8bpp sprite have palette first */

    this->hidden->current_bank = 0;
    this->screen->pixels = this->hidden->bank[0];

    RISCOS_RestoreWimpMode();
    WIMP_ReadModeInfo(this);
    if (WIMP_SetupWindow(this, this->screen)) {
        WIMP_SetDeviceMode(this);
        WIMP_SetupPlotInfo(this);

        if (riscos_backbuffer == 0)
            riscos_backbuffer = 1;

        if (buffer && old_alloc_bank)
            SDL_free(old_alloc_bank);

        return 1;
    } else {
        /* Drop back to full screen mode on failure */
        this->hidden->bank[0] = old_bank[0];
        this->hidden->bank[1] = old_bank[1];
        this->hidden->alloc_bank = old_alloc_bank;
        if (buffer)
            SDL_free(buffer);

        RISCOS_StoreWimpMode();
        FULLSCREEN_SetMode(width, height, bpp);
    }

    return 0;
}

/* vi: set ts=4 sw=4 expandtab: */