Mercurial > sdl-ios-xcode
view src/thread/linux/SDL_systhread.c @ 892:dc29e5907694
Date: Sun, 18 Apr 2004 16:09:53 -0400 (EDT)
From: David MacCormack
Subject: [SDL] Linux joystick patch
I recently got myself a PS2 -> USB converter (a super joybox 5). It
accepts 4 PSX/PS2 controllers. It's implemented as a HID, which is nice
because it doesn't require its own driver, but the problem is that it's
implemented as a *single* HID -- that is, it shows up as a single
joystick with 19 axes, 4 hats, and 48 buttons. This poses a problem for a
number of apps which use SDL (stella, fce ultra, zsnes, to name a few) and
see only a single (physical) joystick even though there are really 4
(logical) joysticks. There are a number of these types of devices on the
market, and I've seen others post messages (in the zsnes forum, for
example) with the same problem, so I came up with what I think is a pretty
generic solution.
I patched src/joystick/linux/SDL_sysjoystic.c to include support for
logical joysticks; basically, it's a static array and supporting functions
that map a single physical joystick to multiple logical joysticks. The
attached patch has the new code. It's wrapped inside #ifndef
statements so that you can get the old behavior if you want.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 18:46:24 +0000 |
parents | b8d311d90021 |
children | fd068ab116ee |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Linux thread management routines for SDL */ #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_systhread.h" #ifdef FORK_HACK #include <unistd.h> int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { SDL_SetError("Threads are not supported on this platform"); return(-1); } void SDL_SYS_SetupThread(void) { return; } Uint32 SDL_ThreadID(void) { return((Uint32)getpid()); } void SDL_SYS_WaitThread(SDL_Thread *thread) { return; } void SDL_SYS_KillThread(SDL_Thread *thread) { return; } #else #include <signal.h> #if !defined(MACOSX) /* pthread_sigmask seems to be missing on MacOS X? */ /* List of signals to mask in the subthreads */ static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; #endif /* !MACOSX */ #ifdef SDL_USE_PTHREADS #include <pthread.h> static void *RunThread(void *data) { SDL_RunThread(data); pthread_exit((void*)0); return((void *)0); /* Prevent compiler warning */ } int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { pthread_attr_t type; /* Set the thread attributes */ if ( pthread_attr_init(&type) != 0 ) { SDL_SetError("Couldn't initialize pthread attributes"); return(-1); } pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE); /* Create the thread and go! */ if ( pthread_create(&thread->handle, &type, RunThread, args) != 0 ) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { #if !defined(MACOSX) /* pthread_sigmask seems to be missing on MacOS X? */ int i; sigset_t mask; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for ( i=0; sig_list[i]; ++i ) { sigaddset(&mask, sig_list[i]); } pthread_sigmask(SIG_BLOCK, &mask, 0); #endif /* !MACOSX */ #ifdef PTHREAD_CANCEL_ASYNCHRONOUS /* Allow ourselves to be asynchronously cancelled */ { int oldstate; pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate); } #endif } /* WARNING: This may not work for systems with 64-bit pid_t */ Uint32 SDL_ThreadID(void) { return((Uint32)pthread_self()); } void SDL_SYS_WaitThread(SDL_Thread *thread) { pthread_join(thread->handle, 0); } void SDL_SYS_KillThread(SDL_Thread *thread) { #ifdef PTHREAD_CANCEL_ASYNCHRONOUS pthread_cancel(thread->handle); #else #ifdef __FreeBSD__ #warning For some reason, this doesnt actually kill a thread - FreeBSD 3.2 #endif pthread_kill(thread->handle, SIGKILL); #endif } #else /* Linux-specific clone() based implementation */ #include <stdlib.h> #include <errno.h> #include <unistd.h> #include <sys/wait.h> /* Stack size for child thread */ #define STACKSIZE 16384*4 /* 16384 is too small */ #ifdef __GLIBC__ #include <sched.h> #else /* From <linux/sched.h> */ #define CLONE_VM 0x00000100 /* set if VM shared */ #define CLONE_FS 0x00000200 /* set if fs info shared */ #define CLONE_FILES 0x00000400 /* set if open files shared */ #define CLONE_SIGHAND 0x00000800 /* set if signal handlers shared */ #define CLONE_PID 0x00001000 /* set if pid shared */ /* The infamous "start_thread" function, courtesy Linus Torvalds */ extern int clone(int (*fn)(void *arg), void *child_stack, int flags, void *arg); #endif static int RunThread(void *data) { SDL_RunThread(data); return(0); } int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { void *stack; /* Allocate memory for thread stack */ stack = malloc(STACKSIZE); if ( stack == (void *)0 ) { SDL_OutOfMemory(); return(-1); } thread->data = stack; /* Adjust the stack since it actually grows down */ stack = (void *) ((char *)stack + STACKSIZE); /* Create the thread and go! */ thread->handle = clone(RunThread, stack, (CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND), args); if ( thread->handle < 0 ) { free(thread->data); SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { int i; sigset_t mask; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for ( i=0; sig_list[i]; ++i ) { sigaddset(&mask, sig_list[i]); } sigprocmask(SIG_BLOCK, &mask, 0); } /* WARNING: This may not work for systems with 64-bit pid_t */ Uint32 SDL_ThreadID(void) { return((Uint32)getpid()); } void SDL_SYS_WaitThread(SDL_Thread *thread) { #ifdef __WCLONE errno = 0; while ( errno != ECHILD ) { waitpid(thread->handle, 0, __WCLONE); } #else /* Ack, ugly ugly hack -- wait() doesn't work, waitpid() doesn't work, and ignoring SIG_CHLD doesn't work .. and the child thread is still a zombie, so kill() doesn't work. */ char command[1024]; sprintf(command, "ps ax|fgrep -v fgrep|fgrep -v '<zombie>'|fgrep %d >/dev/null", thread->handle); while ( system(command) == 0 ) sleep(1); #endif free(thread->data); } void SDL_SYS_KillThread(SDL_Thread *thread) { kill(thread->handle, SIGKILL); } #endif /* SDL_USE_PTHREADS */ #endif /* FORK_HACK */