view src/audio/SDL_audiomem.c @ 892:dc29e5907694

Date: Sun, 18 Apr 2004 16:09:53 -0400 (EDT) From: David MacCormack Subject: [SDL] Linux joystick patch I recently got myself a PS2 -> USB converter (a super joybox 5). It accepts 4 PSX/PS2 controllers. It's implemented as a HID, which is nice because it doesn't require its own driver, but the problem is that it's implemented as a *single* HID -- that is, it shows up as a single joystick with 19 axes, 4 hats, and 48 buttons. This poses a problem for a number of apps which use SDL (stella, fce ultra, zsnes, to name a few) and see only a single (physical) joystick even though there are really 4 (logical) joysticks. There are a number of these types of devices on the market, and I've seen others post messages (in the zsnes forum, for example) with the same problem, so I came up with what I think is a pretty generic solution. I patched src/joystick/linux/SDL_sysjoystic.c to include support for logical joysticks; basically, it's a static array and supporting functions that map a single physical joystick to multiple logical joysticks. The attached patch has the new code. It's wrapped inside #ifndef statements so that you can get the old behavior if you want.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:46:24 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Functions to allocate audio buffer memory, shareable across threads
	(necessary because SDL audio emulates threads with fork()
 */

#include <stdlib.h>
#ifdef FORK_HACK
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <stddef.h>
#endif

#include "SDL_audiomem.h"

/* Allocate memory that will be shared between threads (freed on exit) */
void *SDL_AllocAudioMem(int size)
{
	void *chunk;

#ifdef FORK_HACK
	int   semid;
	
	/* Create and get the address of a shared memory segment */
	semid = shmget(IPC_PRIVATE, size, (IPC_CREAT|0600));
	if ( semid < 0 ) {
		return(NULL);
	}
	chunk = shmat(semid, NULL, 0);
	
	/* Set the segment for deletion when it is detatched */
	shmctl(semid, IPC_RMID, NULL);	/* Delets semid if shmat() fails */
#else
	chunk = malloc(size);
#endif
	return((void *)chunk);
}

void SDL_FreeAudioMem(void *chunk)
{
#ifdef FORK_HACK
	shmdt(chunk);
#else
	free(chunk);
#endif
}