Mercurial > sdl-ios-xcode
view sdl-config.in @ 892:dc29e5907694
Date: Sun, 18 Apr 2004 16:09:53 -0400 (EDT)
From: David MacCormack
Subject: [SDL] Linux joystick patch
I recently got myself a PS2 -> USB converter (a super joybox 5). It
accepts 4 PSX/PS2 controllers. It's implemented as a HID, which is nice
because it doesn't require its own driver, but the problem is that it's
implemented as a *single* HID -- that is, it shows up as a single
joystick with 19 axes, 4 hats, and 48 buttons. This poses a problem for a
number of apps which use SDL (stella, fce ultra, zsnes, to name a few) and
see only a single (physical) joystick even though there are really 4
(logical) joysticks. There are a number of these types of devices on the
market, and I've seen others post messages (in the zsnes forum, for
example) with the same problem, so I came up with what I think is a pretty
generic solution.
I patched src/joystick/linux/SDL_sysjoystic.c to include support for
logical joysticks; basically, it's a static array and supporting functions
that map a single physical joystick to multiple logical joysticks. The
attached patch has the new code. It's wrapped inside #ifndef
statements so that you can get the old behavior if you want.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 18:46:24 +0000 |
parents | 674df5617bba |
children | 19418e4422cb |
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#!/bin/sh prefix=@prefix@ exec_prefix=@exec_prefix@ exec_prefix_set=no usage="\ Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]" if test $# -eq 0; then echo "${usage}" 1>&2 exit 1 fi while test $# -gt 0; do case "$1" in -*=*) optarg=`echo "$1" | sed 's/[-_a-zA-Z0-9]*=//'` ;; *) optarg= ;; esac case $1 in --prefix=*) prefix=$optarg if test $exec_prefix_set = no ; then exec_prefix=$optarg fi ;; --prefix) echo $prefix ;; --exec-prefix=*) exec_prefix=$optarg exec_prefix_set=yes ;; --exec-prefix) echo $exec_prefix ;; --version) echo @SDL_VERSION@ ;; --cflags) echo -I@includedir@/SDL @SDL_CFLAGS@ # The portable way of including SDL is #include "SDL.h" #if test @includedir@ != /usr/include ; then # # Handle oddities in Win32 path handling (assumes prefix) # prefix=`echo ${prefix} | sed 's,^//\([A-Z]\),\1:,'` # # includes=-I@includedir@ #fi #echo $includes -I@includedir@/SDL @SDL_CFLAGS@ ;; @ENABLE_SHARED_TRUE@ --libs) @ENABLE_SHARED_TRUE@ libdirs="-L@libdir@ @SDL_RLD_FLAGS@" @ENABLE_SHARED_TRUE@ echo $libdirs @SDL_LIBS@ @SHARED_SYSTEM_LIBS@ @ENABLE_SHARED_TRUE@ ;; @ENABLE_STATIC_TRUE@@ENABLE_SHARED_TRUE@ --static-libs) @ENABLE_STATIC_TRUE@@ENABLE_SHARED_FALSE@ --libs|--static-libs) @ENABLE_STATIC_TRUE@ libdirs="-L@libdir@ @SDL_RLD_FLAGS@" @ENABLE_STATIC_TRUE@ echo $libdirs @SDL_STATIC_LIBS@ @STATIC_SYSTEM_LIBS@ @ENABLE_STATIC_TRUE@ ;; *) echo "${usage}" 1>&2 exit 1 ;; esac shift done