view SDL.spec.in @ 892:dc29e5907694

Date: Sun, 18 Apr 2004 16:09:53 -0400 (EDT) From: David MacCormack Subject: [SDL] Linux joystick patch I recently got myself a PS2 -> USB converter (a super joybox 5). It accepts 4 PSX/PS2 controllers. It's implemented as a HID, which is nice because it doesn't require its own driver, but the problem is that it's implemented as a *single* HID -- that is, it shows up as a single joystick with 19 axes, 4 hats, and 48 buttons. This poses a problem for a number of apps which use SDL (stella, fce ultra, zsnes, to name a few) and see only a single (physical) joystick even though there are really 4 (logical) joysticks. There are a number of these types of devices on the market, and I've seen others post messages (in the zsnes forum, for example) with the same problem, so I came up with what I think is a pretty generic solution. I patched src/joystick/linux/SDL_sysjoystic.c to include support for logical joysticks; basically, it's a static array and supporting functions that map a single physical joystick to multiple logical joysticks. The attached patch has the new code. It's wrapped inside #ifndef statements so that you can get the old behavior if you want.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:46:24 +0000
parents daa944f00154
children 5fb02068b648
line wrap: on
line source

%define name @PACKAGE@
%define version @VERSION@
%define release 1

Summary: Simple DirectMedia Layer
Name: %{name}
Version: %{version}
Release: %{release}
Source0: %{name}-%{version}.tar.gz
URL: http://www.libsdl.org/
Copyright: LGPL
Group: System Environment/Libraries
BuildRoot: /var/tmp/%{name}-buildroot
Prefix: %{_prefix}
Provides: libSDL-1.1.so.0

%description
This is the Simple DirectMedia Layer, a generic API that provides low
level access to audio, keyboard, mouse, and display framebuffer across
multiple platforms.

%package devel
Summary: Libraries, includes and more to develop SDL applications.
Group: Development/Libraries
Requires: %{name}

%description devel
This is the Simple DirectMedia Layer, a generic API that provides low
level access to audio, keyboard, mouse, and display framebuffer across
multiple platforms.

This is the libraries, include files and other resources you can use
to develop SDL applications.


%prep
rm -rf ${RPM_BUILD_ROOT}

%setup -q 

%build
CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-svga --disable-video-ggi --disable-video-aalib --disable-debug --enable-dlopen --enable-esd-shared --enable-arts-shared --disable-alsa
make

%install
rm -rf $RPM_BUILD_ROOT
make install prefix=$RPM_BUILD_ROOT/%{prefix}
ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT/%{prefix}/lib/libSDL-1.1.so.0

%clean
rm -rf $RPM_BUILD_ROOT

%files
%defattr(-,root,root)
%doc README-SDL.txt COPYING CREDITS BUGS
%{prefix}/lib/lib*.so.*

%files devel
%defattr(-,root,root)
%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html
%doc docs/index.html docs/html
%{prefix}/bin/*-config
%{prefix}/lib/lib*.a
%{prefix}/lib/lib*.la
%{prefix}/lib/lib*.so
%{prefix}/include/SDL/
%{prefix}/man/man3/*
%{prefix}/share/aclocal/*

%changelog
* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
- Re-integrated spec file into SDL distribution
- 'name' and 'version' come from configure 
- Some of the documentation is devel specific
- Removed SMP support from %build - it doesn't work with libtool anyway

* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
- Hacked Mandrake sdl spec to build 1.1

* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
- Build Release

* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
- Add symlink for libSDL-1.0.so.0 required by sdlbomber
- Added docs

* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
- v 1.0.0

* Mon Nov  1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
- First spec file for Mandrake distribution.

# end of file