Mercurial > sdl-ios-xcode
view src/video/bwindow/SDL_BView.h @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_BView_h #define _SDL_BView_h /* This is the event handling and graphics update portion of SDL_BWin */ extern "C" { #include "../../events/SDL_events_c.h" }; class SDL_BView:public BView { public: SDL_BView(BRect frame):BView(frame, "SDL View", B_FOLLOW_ALL_SIDES, (B_WILL_DRAW | B_FRAME_EVENTS)) { image = NULL; xoff = yoff = 0; SetViewColor(0, 0, 0, 0); SetHighColor(0, 0, 0, 0); } virtual ~ SDL_BView() { SetBitmap(NULL); } /* Set drawing offsets for fullscreen mode */ virtual void SetXYOffset(int x, int y) { xoff = x; yoff = y; } virtual void GetXYOffset(int &x, int &y) { x = xoff; y = yoff; } /* The view changed size. If it means we're in fullscreen, we * draw a nice black box in the entire view to get black borders. */ virtual void FrameResized(float width, float height) { BRect bounds; bounds.top = bounds.left = 0; bounds.right = width; bounds.bottom = height; /* Fill the entire view with black */ FillRect(bounds, B_SOLID_HIGH); /* And if there's an image, redraw it. */ if (image) { bounds = image->Bounds(); Draw(bounds); } } /* Drawing portion of this complete breakfast. :) */ virtual void SetBitmap(BBitmap * bitmap) { if (image) { delete image; } image = bitmap; } virtual void Draw(BRect updateRect) { if (image) { if (xoff || yoff) { BRect dest; dest.top = updateRect.top + yoff; dest.left = updateRect.left + xoff; dest.bottom = updateRect.bottom + yoff; dest.right = updateRect.right + xoff; DrawBitmap(image, updateRect, dest); } else { DrawBitmap(image, updateRect, updateRect); } } } virtual void DrawAsync(BRect updateRect) { if (xoff || yoff) { BRect dest; dest.top = updateRect.top + yoff; dest.left = updateRect.left + xoff; dest.bottom = updateRect.bottom + yoff; dest.right = updateRect.right + xoff;; DrawBitmapAsync(image, updateRect, dest); } else { DrawBitmapAsync(image, updateRect, updateRect); } } private: BBitmap * image; int xoff, yoff; }; #endif /* _SDL_BView_h */ /* vi: set ts=4 sw=4 expandtab: */