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view README.wscons @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | 19d8949b4584 |
children |
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============================================================================== Using the Simple DirectMedia Layer with OpenBSD/wscons ============================================================================== The wscons SDL driver can be used to run SDL programs on OpenBSD without running X. So far, the driver only runs on the Sharp Zaurus, but the driver is written to be easily extended for other machines. The main missing pieces are blitting routines for anything but 16 bit displays, and keycode maps for other keyboards. Also, there is no support for hardware palettes. There is currently no mouse support. To compile SDL with support for wscons, use the "--enable-video-wscons" option when running configure. I used the following command line: ./configure --disable-oss --disable-ltdl --enable-pthread-sem \ --disable-esd --disable-arts --disable-video-aalib \ --enable-openbsdaudio --enable-video-wscons \ --prefix=/usr/local --sysconfdir=/etc Setting the console device to use ================================= When starting an SDL program on a wscons console, the driver uses the current virtual terminal (usually /dev/ttyC0). To force the driver to use a specific terminal device, set the environment variable SDL_WSCONSDEV: bash$ SDL_WSCONSDEV=/dev/ttyC1 ./some-sdl-program This is especially useful when starting an SDL program from a remote login prompt (which is great for development). If you do this, and want to use keyboard input, you should avoid having some other program reading from the used virtual console (i.e., do not have a getty running). Rotating the display ==================== The display can be rotated by the wscons SDL driver. This is useful for the Sharp Zaurus, since the display hardware is wired so that it is correctly rotated only when the display is folded into "PDA mode." When using the Zaurus in "normal," or "keyboard" mode, the hardware screen is rotated 90 degrees anti-clockwise. To let the wscons SDL driver rotate the screen, set the environment variable SDL_VIDEO_WSCONS_ROTATION to "CW", "CCW", or "UD", for clockwise, counter clockwise, and upside-down rotation respectively. "CW" makes the screen appear correct on a Sharp Zaurus SL-C3100. When using rotation in the driver, a "shadow" frame buffer is used to hold the intermediary display, before blitting it to the actual hardware frame buffer. This slows down performance a bit. For completeness, the rotation "NONE" can be specified to use a shadow frame buffer without actually rotating. Unsetting SDL_VIDEO_WSCONS_ROTATION, or setting it to '' turns off the shadow frame buffer for maximum performance. Running MAME ============ Since my main motivation for writing the driver was playing MAME on the Zaurus, I'll give a few hints: XMame compiles just fine under OpenBSD. I'm not sure this is strictly necessary, but set MY_CPU = arm in makefile.unix, and CFLAGS.arm = -DLSB_FIRST -DALIGN_INTS -DALIGN_SHORTS in src/unix/unix.max to be sure. The latest XMame (0.101 at this writing) is a very large program. Either tinker with the make files to compile a version without support for all drivers, or, get an older version of XMame. My recommendation would be 0.37b16. When running MAME, DO NOT SET SDL_VIDEO_WSCONS_ROTATION! Performace is MUCH better without this, and it is COMPLETELY UNNECESSARY, since MAME can rotate the picture itself while drawing, and does so MUCH FASTER. Use the Xmame command line option "-ror" to rotate the picture to the right. Acknowledgments =============== I studied the wsfb driver for XFree86/Xorg quite a bit before writing this, so there ought to be some similarities. -- Staffan Ulfberg <staffan@ulfberg.se>