Mercurial > sdl-ios-xcode
view CREDITS @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | 494559cc723b |
children | 1ed5d432e468 |
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Simple DirectMedia Layer CREDITS Thanks to everyone who made this possible, including: * Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* * The Linux Fund, C Magazine, Educational Technology Resources Inc., Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, and Phoenix Kokido for financial contributions * Edgar "bobbens" Simo for his force feedback API development during the Google Summer of Code 2008 * Aaron Wishnick for his work on audio resampling and pitch shifting during the Google Summer of Code 2008 * Holmes Futrell for port of SDL to the iPhone and iPod Touch during the Google Summer of Code 2008 * Darren Alton for port of SDL to the Nintendo DS during the Google Summer of Code 2008 * Szymon "Wilku" Wilczek for adding support for multiple mice and tablets during the Google Summer of Code 2008 * Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni, Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great SDL Bug Hunt of January 2009! * Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of January 2009! * Luke Benstead for OpenGL 3.0 support * Gaëtan de Menten for writing the PHP and SQL behind the SDL website * Tim Jones for the new look of the SDL website * Ryan Gordon for helping everybody out and keeping the dream alive. :) * Mattias Engdegård, for help with the Solaris port and lots of other help * Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port * David Carré, for the Pandora port * Patrice Mandin, for the Atari port * Couriersud for the DirectFB driver * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation * Arne Claus, for the 2004 winning SDL logo, and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja for other logo entries. * Bob Pendleton and David Olofson for being long time contributors to the SDL mailing list. * Everybody at Loki Software, Inc. for their great contributions! And a big hand to everyone else who gave me appreciation, advice, and suggestions, especially the good folks on the SDL mailing list. THANKS! :) -- Sam Lantinga <slouken@libsdl.org>