Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11events.c @ 2992:dbff5769d742
The core pointer is comprised of merging the inputs of all mice.
If there are other mice, they should show up in the device list, and
we want to report events from those devices instead of the core events.
However, if XInput isn't supported or we can't find other mice in the
device list, we'll add the core pointer and interpret normal mouse events.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Jan 2009 18:29:20 +0000 |
parents | 1e431c2631ee |
children | 2fad80c77c17 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <sys/types.h> #include <sys/time.h> #include <unistd.h> #include "SDL_syswm.h" #include "SDL_x11video.h" #include "../../events/SDL_events_c.h" #include "../../events/SDL_mouse_c.h" static void X11_DispatchEvent(_THIS) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; XEvent xevent; int i; SDL_zero(xevent); /* valgrind fix. --ryan. */ XNextEvent(videodata->display, &xevent); /* filter events catchs XIM events and sends them to the correct handler */ if (XFilterEvent(&xevent, None) == True) { #if 0 printf("Filtered event type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif return; } /* Send a SDL_SYSWMEVENT if the application wants them */ if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.subsystem = SDL_SYSWM_X11; wmmsg.event.xevent = xevent; SDL_SendSysWMEvent(&wmmsg); } data = NULL; if (videodata && videodata->windowlist) { for (i = 0; i < videodata->numwindows; ++i) { if ((videodata->windowlist[i] != NULL) && (videodata->windowlist[i]->window == xevent.xany.window)) { data = videodata->windowlist[i]; break; } } } if (!data) { return; } #if 0 printf("type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif switch (xevent.type) { /* Gaining mouse coverage? */ case EnterNotify:{ #ifdef DEBUG_XEVENTS printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab)) { /* FIXME: Should we reset data for all mice? */ #if 0 SDL_SetMouseFocus(0, data->windowID); SDL_SendMouseMotion(0, 0, move->x, move->y, 0); #endif } } break; /* Losing mouse coverage? */ case LeaveNotify:{ #ifdef DEBUG_XEVENTS printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab) && (xevent.xcrossing.detail != NotifyInferior)) { /* FIXME: Should we reset data for all mice? */ #if 0 SDL_SetMouseFocus(0, 0); #endif } } break; /* Gaining input focus? */ case FocusIn:{ #ifdef DEBUG_XEVENTS printf("FocusIn!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, data->windowID); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XSetICFocus(data->ic); } #endif } break; /* Losing input focus? */ case FocusOut:{ #ifdef DEBUG_XEVENTS printf("FocusOut!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, 0); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XUnsetICFocus(data->ic); } #endif } break; /* Generated upon EnterWindow and FocusIn */ case KeymapNotify:{ #ifdef DEBUG_XEVENTS printf("KeymapNotify!\n"); #endif /* FIXME: X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); */ } break; /* Has the keyboard layout changed? */ case MappingNotify:{ #ifdef DEBUG_XEVENTS printf("MappingNotify!\n"); #endif X11_UpdateKeymap(_this); } break; /* Key press? */ case KeyPress:{ KeyCode keycode = xevent.xkey.keycode; KeySym keysym = NoSymbol; char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; Status status = 0; #ifdef DEBUG_XEVENTS printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED, videodata->key_layout[keycode]); #if 0 if (videodata->key_layout[keycode] == SDLK_UNKNOWN) { int min_keycode, max_keycode; XDisplayKeycodes(videodata->display, &min_keycode, &max_keycode); keysym = XKeycodeToKeysym(videodata->display, keycode, 0); fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%X (%s).\n", keycode, keycode - min_keycode, keysym, XKeysymToString(keysym)); } #endif /* */ SDL_zero(text); #ifdef X_HAVE_UTF8_STRING if (data->ic) { Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text), &keysym, &status); } #else XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL); #endif if (*text) { printf("Sending text event %s\n", text); SDL_SendKeyboardText(videodata->keyboard, text); } } break; /* Key release? */ case KeyRelease:{ KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED, videodata->key_layout[keycode]); } break; /* Have we been iconified? */ case UnmapNotify:{ #ifdef DEBUG_XEVENTS printf("UnmapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0, 0); } break; /* Have we been restored? */ case MapNotify:{ #ifdef DEBUG_XEVENTS printf("MapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0, 0); } break; /* Have we been resized or moved? */ case ConfigureNotify:{ #ifdef DEBUG_XEVENTS printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED, xevent.xconfigure.x, xevent.xconfigure.y); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED, xevent.xconfigure.width, xevent.xconfigure.height); } break; /* Have we been requested to quit (or another client message?) */ case ClientMessage:{ if ((xevent.xclient.format == 32) && (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) { SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0, 0); } } break; /* Do we need to refresh ourselves? */ case Expose:{ #ifdef DEBUG_XEVENTS printf("Expose (count = %d)\n", xevent.xexpose.count); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0, 0); } break; default:{ #if SDL_VIDEO_DRIVER_X11_XINPUT for (i = 0; i < SDL_GetNumMice(); ++i) { SDL_Mouse *mouse; X11_MouseData *data; mouse = SDL_GetMouse(i); data = (X11_MouseData *) mouse->driverdata; if (!data) { switch (xevent.type) { case MotionNotify: #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); #endif SDL_SendMouseMotion(0, 0, xevent.xmotion.x, xevent.xmotion.y, 0); break; case ButtonPress: SDL_SendMouseButton(0, SDL_PRESSED, xevent.xbutton.button); break; case ButtonRelease: SDL_SendMouseButton(0, SDL_RELEASED, xevent.xbutton.button); break; } continue; } if (xevent.type == data->motion) { /* MotionNotify */ XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", move->x, move->y); #endif SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y, move->axis_data[2]); return; } if (xevent.type == data->button_pressed) { /* ButtonPress */ XDeviceButtonPressedEvent *pressed = (XDeviceButtonPressedEvent *) & xevent; SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED, pressed->button); return; } if (xevent.type == data->button_released) { /* ButtonRelease */ XDeviceButtonReleasedEvent *released = (XDeviceButtonReleasedEvent *) & xevent; SDL_SendMouseButton(released->deviceid, SDL_RELEASED, released->button); return; } if (xevent.type == data->proximity_in) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYIN); return; } if (xevent.type == data->proximity_out) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYOUT); return; } } #endif #ifdef DEBUG_XEVENTS printf("Unhandled event %d\n", xevent.type); #endif } break; } } /* Ack! XPending() actually performs a blocking read if no events available */ int X11_Pending(Display * display) { /* Flush the display connection and look to see if events are queued */ XFlush(display); if (XEventsQueued(display, QueuedAlready)) { return (1); } /* More drastic measures are required -- see if X is ready to talk */ { static struct timeval zero_time; /* static == 0 */ int x11_fd; fd_set fdset; x11_fd = ConnectionNumber(display); FD_ZERO(&fdset); FD_SET(x11_fd, &fdset); if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) { return (XPending(display)); } } /* Oh well, nothing is ready .. */ return (0); } void X11_PumpEvents(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Keep processing pending events */ while (X11_Pending(data->display)) { X11_DispatchEvent(_this); } } void X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); *saved_timeout = timeout; #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { CARD16 state; DPMSInfo(display, &state, dpms); } } #else *dpms = 0; #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_DisableScreenSaver(Display * display) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = 0; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { DPMSDisable(display); } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = saved_timeout; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { if (dpms) { DPMSEnable(display); } } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } /* vi: set ts=4 sw=4 expandtab: */