view docs/html/sdldisplayyuvoverlay.html @ 2992:dbff5769d742

The core pointer is comprised of merging the inputs of all mice. If there are other mice, they should show up in the device list, and we want to report events from those devices instead of the core events. However, if XInput isn't supported or we can't find other mice in the device list, we'll add the core pointer and interpret normal mouse events.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2009 18:29:20 +0000
parents 355632dca928
children
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>SDL_DisplayYUVOverlay</TITLE
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><H1
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>SDL_DisplayYUVOverlay</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2908"
></A
><H2
>Name</H2
>SDL_DisplayYUVOverlay&nbsp;--&nbsp;Blit the overlay to the display</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2911"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
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></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_DisplayYUVOverlay</B
></CODE
>(SDL_Overlay *overlay, SDL_Rect *dstrect);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2918"
></A
><H2
>Description</H2
><P
>Blit the <TT
CLASS="PARAMETER"
><I
>overlay</I
></TT
> to the surface specified when it was <A
HREF="sdlcreateyuvoverlay.html"
>created</A
>. The <A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
> structure, <TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
>, specifies the position and size of the destination. If the <TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
> is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2927"
></A
><H2
>Return Values</H2
><P
>Returns 0 on success</P
></DIV
><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdloverlay.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Overlay</SPAN
></A
>,
<A
HREF="sdlcreateyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_CreateYUVOverlay</TT
></A
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