view test/testlock.c @ 4495:dbbfdb9ea716

Simplified clipboard API for sanity's sake. A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc. We're not going that crazy, at least for now. :)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 07 Jul 2010 23:54:03 -0700
parents 0d1b16ee0bca
children
line wrap: on
line source


/* Test the thread and mutex locking functions 
   Also exercises the system's signal/thread interaction
*/

#include <signal.h>
#include <stdio.h>

#include "SDL.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"

static SDL_mutex *mutex = NULL;
static SDL_threadID mainthread;
static SDL_Thread *threads[6];
static volatile int doterminate = 0;

/*
 * SDL_Quit() shouldn't be used with atexit() directly because
 *  calling conventions may differ...
 */
static void
SDL_Quit_Wrapper(void)
{
    SDL_Quit();
}

void
printid(void)
{
    printf("Process %lu:  exiting\n", SDL_ThreadID());
}

void
terminate(int sig)
{
    signal(SIGINT, terminate);
    doterminate = 1;
}

void
closemutex(int sig)
{
    SDL_threadID id = SDL_ThreadID();
    int i;
    printf("Process %lu:  Cleaning up...\n", id == mainthread ? 0 : id);
    doterminate = 1;
    for (i = 0; i < 6; ++i)
        SDL_WaitThread(threads[i], NULL);
    SDL_DestroyMutex(mutex);
    exit(sig);
}

int SDLCALL
Run(void *data)
{
    if (SDL_ThreadID() == mainthread)
        signal(SIGTERM, closemutex);
    while (!doterminate) {
        printf("Process %lu ready to work\n", SDL_ThreadID());
        if (SDL_mutexP(mutex) < 0) {
            fprintf(stderr, "Couldn't lock mutex: %s", SDL_GetError());
            exit(1);
        }
        printf("Process %lu, working!\n", SDL_ThreadID());
        SDL_Delay(1 * 1000);
        printf("Process %lu, done!\n", SDL_ThreadID());
        if (SDL_mutexV(mutex) < 0) {
            fprintf(stderr, "Couldn't unlock mutex: %s", SDL_GetError());
            exit(1);
        }
        /* If this sleep isn't done, then threads may starve */
        SDL_Delay(10);
    }
    if (SDL_ThreadID() == mainthread && doterminate) {
        printf("Process %lu:  raising SIGTERM\n", SDL_ThreadID());
        raise(SIGTERM);
    }
    return (0);
}

int
main(int argc, char *argv[])
{
    int i;
    int maxproc = 6;

    /* Load the SDL library */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "%s\n", SDL_GetError());
        exit(1);
    }
    atexit(SDL_Quit_Wrapper);

    if ((mutex = SDL_CreateMutex()) == NULL) {
        fprintf(stderr, "Couldn't create mutex: %s\n", SDL_GetError());
        exit(1);
    }

    mainthread = SDL_ThreadID();
    printf("Main thread: %lu\n", mainthread);
    atexit(printid);
    for (i = 0; i < maxproc; ++i) {
        if ((threads[i] = SDL_CreateThread(Run, NULL)) == NULL)
            fprintf(stderr, "Couldn't create thread!\n");
    }
    signal(SIGINT, terminate);
    Run(NULL);

    return (0);                 /* Never reached */
}