view test/nds-test-progs/general/source/main.c @ 4495:dbbfdb9ea716

Simplified clipboard API for sanity's sake. A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc. We're not going that crazy, at least for now. :)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 07 Jul 2010 23:54:03 -0700
parents 204be4fc2726
children 7aba0406c273
line wrap: on
line source


#include <SDL/SDL.h>
#if defined(NDS) || defined(__NDS__) || defined (__NDS)
#include <nds.h>
#include <fat.h>
#else
#define swiWaitForVBlank()
#define consoleDemoInit()
#define fatInitDefault()
#define RGB15(r,g,b) SDL_MapRGB(screen->format,((r)<<3),((g)<<3),((b)<<3))
#endif
    void
splash(SDL_Surface * screen, int s)
{
    SDL_Surface *logo;
    SDL_Rect area = { 0, 0, 256, 192 };

    logo = SDL_LoadBMP("sdl.bmp");
    if (!logo) {
        printf("Couldn't splash.\n");
        return;
    }
    /*logo->flags &= ~SDL_PREALLOC; */
    SDL_BlitSurface(logo, NULL, screen, &area);
    SDL_Flip(screen);
    while (s-- > 0) {
        int i = 60;
        while (--i)
            swiWaitForVBlank();
    }
}


int
main(void)
{
    SDL_Surface *screen;
    SDL_Joystick *stick;
    SDL_Event event;
    SDL_Rect rect = { 0, 0, 256, 192 };
    int i;

    consoleDemoInit();
    puts("Hello world!  Initializing FAT...");
    fatInitDefault();
    
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
        puts("# error initializing SDL");
        puts(SDL_GetError());
        return 1;
    }
    puts("* initialized SDL");
    screen = SDL_SetVideoMode(256, 192, 15, SDL_SWSURFACE);
    if (!screen) {
        puts("# error setting video mode");
        puts(SDL_GetError());
        return 2;
    }
    screen->flags &= ~SDL_PREALLOC;
    puts("* set video mode");
    stick = SDL_JoystickOpen(0);
    if (stick == NULL) {
        puts("# error opening joystick");
        puts(SDL_GetError());
//              return 3;
    }
    puts("* opened joystick");

    /*splash(screen, 3); */

    SDL_FillRect(screen, &rect, RGB15(0, 0, 31) | 0x8000);
    SDL_Flip(screen);

    while (1)
        while (SDL_PollEvent(&event))
            switch (event.type) {
            case SDL_JOYBUTTONDOWN:
                SDL_FillRect(screen, &rect, (u16) rand() | 0x8000);
                SDL_Flip(screen);
                if (rect.w > 8) {
                    rect.x += 4;
                    rect.y += 3;
                    rect.w -= 8;
                    rect.h -= 6;
                }
                printf("button %d pressed at %d ticks\n",
                       event.jbutton.which, SDL_GetTicks());
                break;
            case SDL_QUIT:
                SDL_Quit();
                return 0;
            default:
                break;
            }
    
return 0;

}