Mercurial > sdl-ios-xcode
view test/automated/common/common.c @ 4495:dbbfdb9ea716
Simplified clipboard API for sanity's sake.
A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc. We're not going that crazy, at least for now. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 07 Jul 2010 23:54:03 -0700 |
parents | 5f038ec1a1af |
children |
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/** * Automated SDL_Surface test. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #include "SDL.h" #include "../SDL_at.h" #include "common.h" /** * @brief Compares a surface and a surface image for equality. */ int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img, int allowable_error ) { int ret; int i,j; int bpp; Uint8 *p, *pd; /* Make sure size is the same. */ if ((sur->w != img->width) || (sur->h != img->height)) return -1; SDL_LockSurface( sur ); ret = 0; bpp = sur->format->BytesPerPixel; /* Compare image - should be same format. */ for (j=0; j<sur->h; j++) { for (i=0; i<sur->w; i++) { p = (Uint8 *)sur->pixels + j * sur->pitch + i * bpp; pd = (Uint8 *)img->pixel_data + (j*img->width + i) * img->bytes_per_pixel; switch (bpp) { case 1: case 2: case 3: ret += 1; /*printf("%d BPP not supported yet.\n",bpp);*/ break; case 4: { int dist = 0; Uint8 R, G, B, A; SDL_GetRGBA(*(Uint32*)p, sur->format, &R, &G, &B, &A); if (img->bytes_per_pixel == 3) { dist += (R-pd[0])*(R-pd[0]); dist += (G-pd[1])*(G-pd[1]); dist += (B-pd[2])*(B-pd[2]); } else { dist += (R-pd[0])*(R-pd[0]); dist += (G-pd[1])*(G-pd[1]); dist += (B-pd[2])*(B-pd[2]); dist += (A-pd[3])*(A-pd[3]); } /* Allow some difference in blending accuracy */ if (dist > allowable_error) { /*printf("pixel %d,%d varies by %d\n", i, j, dist);*/ ++ret; } } break; } } } SDL_UnlockSurface( sur ); if (ret) { SDL_SaveBMP(sur, "fail.bmp"); SDL_LockSurface( sur ); bpp = sur->format->BytesPerPixel; if (bpp == 4) { for (j=0; j<sur->h; j++) { for (i=0; i<sur->w; i++) { Uint8 R, G, B, A; p = (Uint8 *)sur->pixels + j * sur->pitch + i * bpp; pd = (Uint8 *)img->pixel_data + (j*img->width + i) * img->bytes_per_pixel; R = pd[0]; G = pd[1]; B = pd[2]; if (img->bytes_per_pixel == 4) { A = pd[3]; } else { A = 0; } *(Uint32*)p = (A << 24) | (R << 16) | (G << 8) | B; } } } SDL_UnlockSurface( sur ); SDL_SaveBMP(sur, "good.bmp"); } return ret; }