Mercurial > sdl-ios-xcode
view src/audio/windx5/directx.h @ 4495:dbbfdb9ea716
Simplified clipboard API for sanity's sake.
A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc. We're not going that crazy, at least for now. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 07 Jul 2010 23:54:03 -0700 |
parents | 1bceff8f008f |
children | 80277d92551b |
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#ifndef _directx_h #define _directx_h #ifdef __GNUC__ #define NONAMELESSUNION #endif /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <mmsystem.h> #ifndef WIN32 #define WIN32 #endif #undef WINNT /* Far pointers don't exist in 32-bit code */ #ifndef FAR #define FAR #endif /* Error codes not yet included in Win32 API header files */ #ifndef MAKE_HRESULT #define MAKE_HRESULT(sev,fac,code) \ ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) #endif #ifndef S_OK #define S_OK (HRESULT)0x00000000L #endif #ifndef SUCCEEDED #define SUCCEEDED(x) ((HRESULT)(x) >= 0) #endif #ifndef FAILED #define FAILED(x) ((HRESULT)(x)<0) #endif #ifndef E_FAIL #define E_FAIL (HRESULT)0x80000008L #endif #ifndef E_NOINTERFACE #define E_NOINTERFACE (HRESULT)0x80004002L #endif #ifndef E_OUTOFMEMORY #define E_OUTOFMEMORY (HRESULT)0x8007000EL #endif #ifndef E_INVALIDARG #define E_INVALIDARG (HRESULT)0x80070057L #endif #ifndef E_NOTIMPL #define E_NOTIMPL (HRESULT)0x80004001L #endif #ifndef REGDB_E_CLASSNOTREG #define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L #endif /* Severity codes */ #ifndef SEVERITY_ERROR #define SEVERITY_ERROR 1 #endif /* Error facility codes */ #ifndef FACILITY_WIN32 #define FACILITY_WIN32 7 #endif #ifndef FIELD_OFFSET #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) #endif /* DirectX headers (if it isn't included, I haven't tested it yet) */ /* We need these defines to mark what version of DirectX API we use */ #define DIRECTDRAW_VERSION 0x0700 #define DIRECTSOUND_VERSION 0x0500 #define DIRECTINPUT_VERSION 0x0500 #include <ddraw.h> #include <dsound.h> #include <dinput.h> #endif /* _directx_h */ /* vi: set ts=4 sw=4 expandtab: */