Mercurial > sdl-ios-xcode
view src/audio/mme/SDL_mmeaudio.c @ 4495:dbbfdb9ea716
Simplified clipboard API for sanity's sake.
A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc. We're not going that crazy, at least for now. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jul 2010 23:54:03 -0700 |
parents | 4160ba33b597 |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Tru64 UNIX MME support */ #include <mme_api.h> #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "SDL_mmeaudio.h" static BOOL inUse[NUM_BUFFERS]; static void SetMMerror(char *function, MMRESULT code) { int len; char errbuf[MAXERRORLENGTH]; SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function); len = SDL_strlen(errbuf); waveOutGetErrorText(code, errbuf + len, MAXERRORLENGTH - len); SDL_SetError("%s", errbuf); } static void CALLBACK MME_Callback(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, LPARAM dwParam1, LPARAM dwParam2) { WAVEHDR *wp = (WAVEHDR *) dwParam1; if (uMsg == WOM_DONE) inUse[wp->dwUser] = FALSE; } static int MME_OpenDevice(_THIS, const char *devname, int iscapture) { int valid_format = 0; MMRESULT result; Uint8 *mixbuf = NULL; int i; /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set basic WAVE format parameters */ this->hidden->shm = mmeAllocMem(sizeof(*this->hidden->shm)); if (this->hidden->shm == NULL) { MME_CloseDevice(this); SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden->shm, '\0', sizeof(*this->hidden->shm)); this->hidden->shm->sound = 0; this->hidden->shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM; /* Determine the audio parameters from the AudioSpec */ /* Try for a closest match on audio format */ for (test_format = SDL_FirstAudioFormat(this->spec.format); !valid_format && test_format;) { valid_format = 1; switch (test_format) { case AUDIO_U8: case AUDIO_S16: case AUDIO_S32: break; default: valid_format = 0; test_format = SDL_NextAudioFormat(); } } if (!valid_format) { MME_CloseDevice(this); SDL_SetError("Unsupported audio format"); return 0; } this->spec.format = test_format; this->hidden->shm->wFmt.wBitsPerSample = SDL_AUDIO_BITSIZE(test_format); /* !!! FIXME: Can this handle more than stereo? */ this->hidden->shm->wFmt.wf.nChannels = this->spec.channels; this->hidden->shm->wFmt.wf.nSamplesPerSec = this->spec.freq; this->hidden->shm->wFmt.wf.nBlockAlign = this->hidden->shm->wFmt.wf.nChannels * this->hidden->shm->wFmt.wBitsPerSample / 8; this->hidden->shm->wFmt.wf.nAvgBytesPerSec = this->hidden->shm->wFmt.wf.nSamplesPerSec * this->hidden->shm->wFmt.wf.nBlockAlign; /* Check the buffer size -- minimum of 1/4 second (word aligned) */ if (this->spec.samples < (this->spec.freq / 4)) this->spec.samples = ((this->spec.freq / 4) + 3) & ~3; /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(&this->spec); /* Open the audio device */ result = waveOutOpen(&(this->hidden->shm->sound), WAVE_MAPPER, &(this->hidden->shm->wFmt.wf), MME_Callback, NULL, (CALLBACK_FUNCTION | WAVE_OPEN_SHAREABLE)); if (result != MMSYSERR_NOERROR) { MME_CloseDevice(this); SetMMerror("waveOutOpen()", result); return 0; } /* Create the sound buffers */ mixbuf = (Uint8 *) mmeAllocBuffer(NUM_BUFFERS * (this->spec.size)); if (mixbuf == NULL) { MME_CloseDevice(this); SDL_OutOfMemory(); return 0; } this->hidden->mixbuf = mixbuf; for (i = 0; i < NUM_BUFFERS; i++) { this->hidden->shm->wHdr[i].lpData = &mixbuf[i * (this->spec.size)]; this->hidden->shm->wHdr[i].dwBufferLength = this->spec.size; this->hidden->shm->wHdr[i].dwFlags = 0; this->hidden->shm->wHdr[i].dwUser = i; this->hidden->shm->wHdr[i].dwLoops = 0; /* loop control counter */ this->hidden->shm->wHdr[i].lpNext = NULL; /* reserved for driver */ this->hidden->shm->wHdr[i].reserved = 0; inUse[i] = FALSE; } this->hidden->next_buffer = 0; return 1; } static void MME_WaitDevice(_THIS) { while (inUse[this->hidden->next_buffer]) { mmeWaitForCallbacks(); mmeProcessCallbacks(); } } static Uint8 * MME_GetDeviceBuf(_THIS) { void *retval = this->hidden->shm->wHdr[this->hidden->next_buffer].lpData; inUse[this->hidden->next_buffer] = TRUE; return (Uint8 *) retval; } static void MME_PlayDevice(_THIS) { /* Queue it up */ waveOutWrite(this->hidden->shm->sound, &(this->hidden->shm->wHdr[this->hidden->next_buffer]), sizeof(WAVEHDR)); this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS; } static void MME_WaitDone(_THIS) { MMRESULT result; int i; if (this->hidden->shm->sound) { for (i = 0; i < NUM_BUFFERS; i++) while (inUse[i]) { mmeWaitForCallbacks(); mmeProcessCallbacks(); } result = waveOutReset(this->hidden->shm->sound); if (result != MMSYSERR_NOERROR) SetMMerror("waveOutReset()", result); mmeProcessCallbacks(); } } static void MME_CloseDevice(_THIS) { if (this->hidden != NULL) { MMRESULT result; if (this->hidden->mixbuf) { result = mmeFreeBuffer(this->hidden->mixbuf); if (result != MMSYSERR_NOERROR) SetMMerror("mmeFreeBuffer", result); this->hidden->mixbuf = NULL; } if (this->hidden->shm) { if (this->hidden->shm->sound) { result = waveOutClose(this->hidden->shm->sound); if (result != MMSYSERR_NOERROR) SetMMerror("waveOutClose()", result); mmeProcessCallbacks(); } result = mmeFreeMem(this->hidden->shm); if (result != MMSYSERR_NOERROR) SetMMerror("mmeFreeMem()", result); this->hidden->shm = NULL; } SDL_free(this->hidden); this->hidden = NULL; } } static int MME_Init(SDL_AudioDriverImpl * impl) { /* Set the function pointers */ impl->OpenDevice = MME_OpenDevice; impl->WaitDevice = MME_WaitDevice; impl->WaitDone = MME_WaitDone; impl->PlayDevice = MME_PlayDevice; impl->GetDeviceBuf = MME_GetDeviceBuf; impl->CloseDevice = MME_CloseDevice; impl->OnlyHasDefaultOutputDevice = 1; return 1; /* this audio target is available. */ } /* !!! FIXME: Windows "windib" driver is called waveout, too */ AudioBootStrap MMEAUDIO_bootstrap = { "waveout", "Tru64 MME WaveOut", MME_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */