Mercurial > sdl-ios-xcode
view README.NDS @ 4117:dbb5f9556796 SDL-1.2
Fixed bug #502
XRefreshKeyboardMapping() is only available when X_HAVE_UTF8_STRING is defined.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 29 Dec 2007 18:50:33 +0000 |
parents | 8582c6a5ca16 |
children |
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The SDL port to the Nintendo DS This port uses the devKitPro toolchain, available from: http://www.devkitpro.org Precompiled tools for cross-compiling on Linux are available from: http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz todo: add ds console specific features/optimizations mouse/keyboard support dual screen support build with: cp include/SDL_config_nds.h include/SDL_config.h make -f Makefile.ds included is an arm9/arm7 template to allow for sound streaming support. Enjoy, fix the source and share :) Troy Davis(GPF) http://gpf.dcemu.co.uk/