view src/thread/generic/SDL_sysmutex.c @ 809:dba98fb391e7

Date: Tue, 13 Jan 2004 19:25:37 +0300 From: Dmitry Yakimov Subject: [SDL] [PATCH] SDL bug patch Let me introduce 2 fixes to SDL. 1. Preventing great slowdown on fast machines while hardware flipping (it's obviously bug). 2. Setting up 85 Hz of monitor if supported. The reason is that Win98 by default sets lowest frequency 60 Hz. And we can't set up maximum frequency because some users can have wrong monitor drivers. This is important for shareware and commercial programs.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 11 Feb 2004 16:10:16 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* An implementation of mutexes using semaphores */

#include <stdio.h>
#include <stdlib.h>

#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"


struct SDL_mutex {
	int recursive;
	Uint32 owner;
	SDL_sem *sem;
};

/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
	SDL_mutex *mutex;

	/* Allocate mutex memory */
	mutex = (SDL_mutex *)malloc(sizeof(*mutex));
	if ( mutex ) {
		/* Create the mutex semaphore, with initial value 1 */
		mutex->sem = SDL_CreateSemaphore(1);
		mutex->recursive = 0;
		mutex->owner = 0;
		if ( ! mutex->sem ) {
			free(mutex);
			mutex = NULL;
		}
	} else {
		SDL_OutOfMemory();
	}
	return mutex;
}

/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
	if ( mutex ) {
		if ( mutex->sem ) {
			SDL_DestroySemaphore(mutex->sem);
		}
		free(mutex);
	}
}

/* Lock the semaphore */
int SDL_mutexP(SDL_mutex *mutex)
{
#ifdef DISABLE_THREADS
	return 0;
#else
	Uint32 this_thread;

	if ( mutex == NULL ) {
		SDL_SetError("Passed a NULL mutex");
		return -1;
	}

	this_thread = SDL_ThreadID();
	if ( mutex->owner == this_thread ) {
		++mutex->recursive;
	} else {
		/* The order of operations is important.
		   We set the locking thread id after we obtain the lock
		   so unlocks from other threads will fail.
		*/
		SDL_SemWait(mutex->sem);
		mutex->owner = this_thread;
		mutex->recursive = 0;
	}

	return 0;
#endif /* DISABLE_THREADS */
}

/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
#ifdef DISABLE_THREADS
	return 0;
#else
	if ( mutex == NULL ) {
		SDL_SetError("Passed a NULL mutex");
		return -1;
	}

	/* If we don't own the mutex, we can't unlock it */
	if ( SDL_ThreadID() != mutex->owner ) {
		SDL_SetError("mutex not owned by this thread");
		return -1;
	}

	if ( mutex->recursive ) {
		--mutex->recursive;
	} else {
		/* The order of operations is important.
		   First reset the owner so another thread doesn't lock
		   the mutex and set the ownership before we reset it,
		   then release the lock semaphore.
		 */
		mutex->owner = 0;
		SDL_SemPost(mutex->sem);
	}
	return 0;
#endif /* DISABLE_THREADS */
}