view docs/html/sdlcondwaittimeout.html @ 809:dba98fb391e7

Date: Tue, 13 Jan 2004 19:25:37 +0300 From: Dmitry Yakimov Subject: [SDL] [PATCH] SDL bug patch Let me introduce 2 fixes to SDL. 1. Preventing great slowdown on fast machines while hardware flipping (it's obviously bug). 2. Setting up 85 Hz of monitor if supported. The reason is that Win98 by default sets lowest frequency 60 Hz. And we can't set up maximum frequency because some users can have wrong monitor drivers. This is important for shareware and commercial programs.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 11 Feb 2004 16:10:16 +0000
parents 355632dca928
children
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>SDL_CondWaitTimeout</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_CondWaitTimeout&nbsp;--&nbsp;Wait on a condition variable, with timeout</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"
#include "SDL_thread.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_CondWaitTimeout</B
></CODE
>(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);</CODE
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><A
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><H2
>Description</H2
><P
>Wait on the condition variable <TT
CLASS="PARAMETER"
><I
>cond</I
></TT
> for, at most, <TT
CLASS="PARAMETER"
><I
>ms</I
></TT
> milliseconds. <TT
CLASS="PARAMETER"
><I
>mut</I
></TT
> is unlocked so it must be locked when the function is called. Returns <TT
CLASS="LITERAL"
>SDL_MUTEX_TIMEDOUT</TT
> if the condition is not signalled in the allotted time, <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if it was signalled or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> on an error.</P
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>See Also</H2
><P
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><TT
CLASS="FUNCTION"
>SDL_CondWait</TT
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