Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickNumBalls.3 @ 3884:dba874934f0c SDL-1.2
Fix for buffer overflow in audio code, when feeding a device that needs
resampling.
Fixes Bugzilla #298.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 27 Oct 2006 20:18:24 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickNumBalls" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickNumBalls\- Get the number of joystick trackballs .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickNumBalls\fP\fR(\fBSDL_Joystick *joystick\fR); .SH "DESCRIPTION" .PP Return the number of trackballs available from a previously opened \fBSDL_Joystick\fR\&. .SH "RETURN VALUE" .PP Number of trackballs\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickGetBall\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00