Mercurial > sdl-ios-xcode
view README.DC @ 1710:db78e088b6ce SDL-1.3
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Created an attachment (id=142) [edit]
updated makefiles for 1.2.11 release
The new Watcom-Win32.zip
- includes the new testcursor test, and
- doesn't link to dxguid.lib anymore (by defining INITGUID for
SDL_dx5events.c),
to fix issue with stack calling convention (-6s can now be used instead of
-6r
in CFLAGS).
------- Comment #6 From Marc Peter 2006-06-25 18:12 [reply] -------
Created an attachment (id=143) [edit]
updated README.Watcom for 1.2.11
- lists new testcursor test
- mentions possibility to build with -6s (stack calling convention) instead
of -6r (register calling convention)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 Jun 2006 01:35:02 +0000 |
parents | c17d82103614 |
children |
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SDL for Dreamcast (beta2) BERO berobero@users.sourceforge.net http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - source environ.sh (from the KOS distribution) - make -f Makefile.dc compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL