Mercurial > sdl-ios-xcode
view src/video/caca/SDL_cacavideo.c @ 4383:daf9e6037596 SDL-1.2
Gregory Smith
Another one for the "How did this ever work?" file: when
DX5_HandleMessage is called with WM_ACTIVATEAPP, it goes past the end
of the 2-element SDL_DIdev array and if there doesn't happen to be a 0
in the memory next to it, crashes. Patch against SVN attached.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Nov 2009 17:21:24 +0000 |
parents | d1c0ac95d023 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 2003 Sam Hocevar This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Hocevar sam@zoy.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id: libsdl-1.2.11-libcaca.patch,v 1.1 2006/09/18 16:06:06 mr_bones_ Exp $"; #endif /* libcaca based SDL video driver implementation. */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <unistd.h> #include <sys/stat.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #include "SDL_cacavideo.h" #include "SDL_cacaevents_c.h" #include <caca.h> #ifdef CACA_API_VERSION_1 #include <caca0.h> #endif /* Initialization/Query functions */ static int Caca_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **Caca_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *Caca_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static void Caca_VideoQuit(_THIS); /* Hardware surface functions */ static int Caca_AllocHWSurface(_THIS, SDL_Surface *surface); static int Caca_LockHWSurface(_THIS, SDL_Surface *surface); static int Caca_FlipHWSurface(_THIS, SDL_Surface *surface); static void Caca_UnlockHWSurface(_THIS, SDL_Surface *surface); static void Caca_FreeHWSurface(_THIS, SDL_Surface *surface); /* Cache the VideoDevice struct */ static struct SDL_VideoDevice *local_this; /* libcaca driver bootstrap functions */ static int Caca_Available(void) { return 1; /* Always available ! */ } static void Caca_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *Caca_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = Caca_VideoInit; device->ListModes = Caca_ListModes; device->SetVideoMode = Caca_SetVideoMode; device->CreateYUVOverlay = NULL; device->SetColors = NULL; device->UpdateRects = NULL; device->VideoQuit = Caca_VideoQuit; device->AllocHWSurface = Caca_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = Caca_LockHWSurface; device->UnlockHWSurface = Caca_UnlockHWSurface; device->FlipHWSurface = NULL; device->FreeHWSurface = Caca_FreeHWSurface; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = Caca_InitOSKeymap; device->PumpEvents = Caca_PumpEvents; device->free = Caca_DeleteDevice; return device; } VideoBootStrap CACA_bootstrap = { "caca", "Color ASCII Art Library", Caca_Available, Caca_CreateDevice }; int Caca_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i; /* Initialize all variables that we clean on shutdown */ for ( i=0; i<SDL_NUMMODES; ++i ) { SDL_modelist[i] = malloc(sizeof(SDL_Rect)); SDL_modelist[i]->x = SDL_modelist[i]->y = 0; } /* Modes sorted largest to smallest */ SDL_modelist[0]->w = 1024; SDL_modelist[0]->h = 768; SDL_modelist[1]->w = 800; SDL_modelist[1]->h = 600; SDL_modelist[2]->w = 640; SDL_modelist[2]->h = 480; SDL_modelist[3]->w = 320; SDL_modelist[3]->h = 400; SDL_modelist[4]->w = 320; SDL_modelist[4]->h = 240; SDL_modelist[5]->w = 320; SDL_modelist[5]->h = 200; SDL_modelist[6] = NULL; Caca_mutex = SDL_CreateMutex(); /* Initialize the library */ if ( caca_init() != 0 ) { SDL_SetError("Unable to initialize libcaca"); return(-1); } /* Initialize private variables */ Caca_lastkey = 0; Caca_bitmap = NULL; Caca_buffer = NULL; local_this = this; /* Determine the screen depth (use default 8-bit depth) */ vformat->BitsPerPixel = 8; vformat->BytesPerPixel = 1; /* We're done! */ return(0); } SDL_Rect **Caca_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if(format->BitsPerPixel != 8) return NULL; if ( flags & SDL_FULLSCREEN ) { return SDL_modelist; } else { return (SDL_Rect **) -1; } } /* Various screen update functions available */ static void Caca_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); SDL_Surface *Caca_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { if ( Caca_buffer ) { free( Caca_buffer ); Caca_buffer = NULL; } if ( Caca_bitmap ) { caca_free_bitmap( Caca_bitmap ); Caca_bitmap = NULL; } Caca_buffer = malloc(2 * ((width + 15) & ~15) * height); if ( ! Caca_buffer ) { SDL_SetError("Couldn't allocate buffer for requested mode"); return(NULL); } memset(Caca_buffer, 0, 2 * ((width + 15) & ~15) * height); /* Allocate the new pixel format for the screen */ if ( ! SDL_ReallocFormat(current, 16, 0xf800, 0x07e0, 0x001f, 0) ) { return(NULL); } /* Set up the new mode framebuffer */ current->flags = SDL_FULLSCREEN; Caca_w = current->w = width; Caca_h = current->h = height; current->pitch = 2 * ((width + 15) & ~15); current->pixels = Caca_buffer; /* Create the libcaca bitmap */ Caca_bitmap = caca_create_bitmap( 16, width, height, current->pitch, 0xf800, 0x07e0, 0x001f, 0x0000 ); if ( ! Caca_bitmap ) { SDL_SetError("Couldn't allocate libcaca bitmap"); return(NULL); } /* Set the blit function */ this->UpdateRects = Caca_DirectUpdate; /* We're done */ return(current); } /* We don't actually allow hardware surfaces other than the main one */ static int Caca_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } static void Caca_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } /* We need to wait for vertical retrace on page flipped displays */ static int Caca_LockHWSurface(_THIS, SDL_Surface *surface) { /* TODO ? */ return(0); } static void Caca_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } /* FIXME: How is this done with libcaca? */ static int Caca_FlipHWSurface(_THIS, SDL_Surface *surface) { SDL_mutexP(Caca_mutex); caca_refresh(); SDL_mutexV(Caca_mutex); return(0); } static void Caca_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) { SDL_mutexP(Caca_mutex); caca_draw_bitmap( 0, 0, caca_get_width() - 1, caca_get_height() - 1, Caca_bitmap, Caca_buffer ); caca_refresh(); SDL_mutexV(Caca_mutex); return; } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void Caca_VideoQuit(_THIS) { int i; /* Free video mode lists */ for ( i=0; i<SDL_NUMMODES; ++i ) { if ( SDL_modelist[i] != NULL ) { free(SDL_modelist[i]); SDL_modelist[i] = NULL; } } if ( Caca_bitmap ) { caca_free_bitmap( Caca_bitmap ); Caca_bitmap = NULL; } caca_end(); SDL_DestroyMutex(Caca_mutex); }