Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_xbiosinterrupt.S @ 4383:daf9e6037596 SDL-1.2
Gregory Smith
Another one for the "How did this ever work?" file: when
DX5_HandleMessage is called with WM_ACTIVATEAPP, it goes past the end
of the 2-element SDL_DIdev array and if there doesn't happen to be a 0
in the memory next to it, crashes. Patch against SVN attached.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Nov 2009 17:21:24 +0000 |
parents | 2da8b4494ceb |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* * XBIOS mouse & joystick vectors * * Patrice Mandin */ .text .globl _SDL_AtariXbios_Install .globl _SDL_AtariXbios_Restore .globl _SDL_AtariXbios_MouseVector .globl _SDL_AtariXbios_JoystickVector .globl _SDL_AtariXbios_mouselock .globl _SDL_AtariXbios_mouseb .globl _SDL_AtariXbios_mousex .globl _SDL_AtariXbios_mousey .globl _SDL_AtariXbios_joystick /*--- Vector installer ---*/ _SDL_AtariXbios_Install: movel sp@(4),a0 /* Stop interrupts */ movew #0x2700,sr /* Save old mouse vector, set our routine */ clrl oldmousevector movel sp@(8),d0 beqs no_new_mouse_vector #if defined(__mcoldfire__) movel a0@(16),d1 movel d1,oldmousevector #else movel a0@(16),oldmousevector #endif movel d0,a0@(16) no_new_mouse_vector: /* Save old joystick vector, set our routine */ clrl oldjoystickvector movel sp@(12),d0 beqs no_new_joystick_vector #if defined(__mcoldfire__) movel a0@(24),d1 movel d1,oldjoystickvector #else movel a0@(24),oldjoystickvector #endif movel d0,a0@(24) no_new_joystick_vector: /* Restart interrupts */ movew #0x2300,sr rts /*--- Vector restorer ---*/ _SDL_AtariXbios_Restore: movel sp@(4),a0 /* Stop interrupts */ movew #0x2700,sr /* Restore mouse vector */ movel oldmousevector,d0 beqs no_restore_mouse movel d0,a0@(16) no_restore_mouse: /* Restore joystick vector */ movel oldjoystickvector,d0 beqs no_restore_joystick movel d0,a0@(24) no_restore_joystick: /* Restart interrupts */ movew #0x2300,sr rts /*--- Our mouse vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldmousevector,4*1 _SDL_AtariXbios_MouseVector: #if defined(__mcoldfire__) lea sp@(-8),sp moveml d0-d1,sp@ #else movel d0,sp@- #endif /* Mouse buttons */ moveb (a0),d0 #if defined(__mcoldfire__) andl #3,d0 #else andw #3,d0 #endif movew d0,_SDL_AtariXbios_mouseb /* X movement */ moveb a0@(1),d0 extw d0 #if defined(__mcoldfire__) movew _SDL_AtariXbios_mousex,d1 addl d1,d0 movew d0,_SDL_AtariXbios_mousex #else addw d0,_SDL_AtariXbios_mousex #endif /* Y movement */ moveb a0@(2),d0 extw d0 #if defined(__mcoldfire__) movew _SDL_AtariXbios_mousey,d1 addl d1,d0 movew d0,_SDL_AtariXbios_mousey #else addw d0,_SDL_AtariXbios_mousey #endif /* Lock mouse position ? */ tstw _SDL_AtariXbios_mouselock beq.s no_mouse_lock clrb a0@(1) clrb a0@(2) no_mouse_lock: /* Jump through old vector */ #if defined(__mcoldfire__) moveml sp@,d0-d1 lea sp@(8),sp #else movel sp@+,d0 #endif movel oldmousevector,sp@- rts .data .even .comm _SDL_AtariXbios_mouselock,2*1 .comm _SDL_AtariXbios_mousex,2*1 .comm _SDL_AtariXbios_mousey,2*1 .comm _SDL_AtariXbios_mouseb,2*1 /*--- Our joystick vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldjoystickvector,4*1 _SDL_AtariXbios_JoystickVector: movel d0,sp@- /* New joystick state */ moveb a0@(2),d0 #if defined(__mcoldfire__) andl #0x8f,d0 #else andw #0x8f,d0 #endif movew d0,_SDL_AtariXbios_joystick /* Jump through old vector */ movel sp@+,d0 movel oldjoystickvector,sp@- rts .data .even .comm _SDL_AtariXbios_joystick,2*1