view README.Symbian @ 4383:daf9e6037596 SDL-1.2

Gregory Smith Another one for the "How did this ever work?" file: when DX5_HandleMessage is called with WM_ACTIVATEAPP, it goes past the end of the 2-element SDL_DIdev array and if there doesn't happen to be a 0 in the memory next to it, crashes. Patch against SVN attached.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Nov 2009 17:21:24 +0000
parents ce8046809062
children
line wrap: on
line source

==============================================================================
Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x
==============================================================================

These instuctions are for people developing for S60 3.x. S60 3.x
uses Symbian OS so you need S60 SDK.

extract "symbian.zip" into this folder.

go to symbian folder

bldmake bldfiles
abld build

That produces WINSCW and ARMV5 versions of sdl.dll runtime library 
and sdl.lib for development. 
The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60
integration, please see http://www.mbnet.fi/~mertama/sdl.html
for further info.