Mercurial > sdl-ios-xcode
view src/thread/dc/SDL_syssem.c @ 509:dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 16:50:56 +0000 |
parents | |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA BERO bero@geocities.co.jp based on generic/SDL_syssem.c Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* An implementation of semaphores using mutexes and condition variables */ #include <stdlib.h> #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_thread.h" #include "SDL_systhread_c.h" #ifdef DISABLE_THREADS SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { SDL_SetError("SDL not configured with thread support"); return (SDL_sem *)0; } void SDL_DestroySemaphore(SDL_sem *sem) { return; } int SDL_SemTryWait(SDL_sem *sem) { SDL_SetError("SDL not configured with thread support"); return -1; } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { SDL_SetError("SDL not configured with thread support"); return -1; } int SDL_SemWait(SDL_sem *sem) { SDL_SetError("SDL not configured with thread support"); return -1; } Uint32 SDL_SemValue(SDL_sem *sem) { return 0; } int SDL_SemPost(SDL_sem *sem) { SDL_SetError("SDL not configured with thread support"); return -1; } #else #include <kos/sem.h> struct SDL_semaphore { semaphore_t sem; }; SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { return (SDL_sem *)sem_create(initial_value); } /* WARNING: You cannot call this function when another thread is using the semaphore. */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return; } sem_destroy(&sem->sem); } int SDL_SemTryWait(SDL_sem *sem) { int retval; if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } retval = sem_trywait(&sem->sem); if (retval==0) return 0; else return SDL_MUTEX_TIMEDOUT; return retval; } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { int retval; if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } /* A timeout of 0 is an easy case */ if ( timeout == 0 ) { return SDL_SemTryWait(sem); } retval = sem_wait_timed(&sem->sem,timeout); if (retval==-1) retval= SDL_MUTEX_TIMEDOUT; return retval; } int SDL_SemWait(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } sem_wait(&sem->sem); return 0; } Uint32 SDL_SemValue(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } return sem_count(&sem->sem); } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } sem_signal(&sem->sem); return 0; } #endif /* DISABLE_THREADS */