view Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/prefix.h @ 2456:da4fd7cf8745 gsoc2008_iphone

Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Sat, 16 Aug 2008 00:25:03 +0000
parents 4d2d0548f5b2
children
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/*
 *  prefix.h
 *  SDL Custom View App
 *
 *  Created by Darrell Walisser on Fri Jul 18 2003.
 *  Copyright (c) 2003 __MyCompanyName__. All rights reserved.
 *
 */

#include <Foundation/Foundation.h>
#include <Cocoa/Cocoa.h>