view Xcode/SDLTest/Info-testgl__Upgraded_.plist @ 2456:da4fd7cf8745 gsoc2008_iphone

Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Sat, 16 Aug 2008 00:25:03 +0000
parents d63e9f5944ae
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>CFBundleDevelopmentRegion</key>
	<string>English</string>
	<key>CFBundleExecutable</key>
	<string>testgl</string>
	<key>CFBundleGetInfoString</key>
	<string></string>
	<key>CFBundleIconFile</key>
	<string></string>
	<key>CFBundleIdentifier</key>
	<string></string>
	<key>CFBundleInfoDictionaryVersion</key>
	<string>6.0</string>
	<key>CFBundleName</key>
	<string></string>
	<key>CFBundlePackageType</key>
	<string>APPL</string>
	<key>CFBundleShortVersionString</key>
	<string></string>
	<key>CFBundleSignature</key>
	<string>????</string>
	<key>CFBundleVersion</key>
	<string>0.0.1d1</string>
	<key>NSMainNibFile</key>
	<string>SDLMain.nib</string>
	<key>NSPrincipalClass</key>
	<string>NSApplication</string>
</dict>
</plist>