view src/joystick/iphoneos/SDL_sysjoystick.m @ 5043:da347bfed240

Florian Forster to sdl in SDL 1.3 (revision 5508 from SVN), the method used to calculate the bits per pixel from a “int format” differ between “SDL_ListModes” (which always uses the “SDL_BITSPERPIXEL” macro) and “SDL_PixelFormatEnumTo- Masks” (which uses either “SDL_BITSPERPIXEL” or “SDL_BYTESPERPIXEL * 8”, depending on the value of “SDL_BYTESPERPIXEL”). Because the values are later compared in “SDL_ListModes” this may lead to some valid video modes not being returned. In my case the only mode returned by “SDL_GetNumDisplayModes” was dismissed and NULL was returned. (This led to the calling application sticking its head in the sand.) The attached patch copies the method used within “SDL_PixelFormatEnumTo- Masks” to “SDL_ListModes”. This solved the problem for me though I don't fully understand the method used by “SDL_PixelFormatEnumToMasks”.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 16:06:47 -0800
parents 99210400e8b9
children b530ef003506
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is the system specific header for the SDL joystick API */

#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
#import "SDLUIAccelerationDelegate.h"

const char *accelerometerName = "iPhone accelerometer";

/* Function to scan the system for joysticks.
 * This function should set SDL_numjoysticks to the number of available
 * joysticks.  Joystick 0 should be the system default joystick.
 * It should return 0, or -1 on an unrecoverable fatal error.
 */
int
SDL_SYS_JoystickInit(void)
{
    SDL_numjoysticks = 1;
    return (1);
}

/* Function to get the device-dependent name of a joystick */
const char *
SDL_SYS_JoystickName(int index)
{
	switch(index) {
		case 0:
			return accelerometerName;
		default:
			SDL_SetError("No joystick available with that index");
			return NULL;
	}
}

/* Function to open a joystick for use.
   The joystick to open is specified by the index field of the joystick.
   This should fill the nbuttons and naxes fields of the joystick structure.
   It returns 0, or -1 if there is an error.
 */
int
SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
{
	if (joystick->index == 0) {
		joystick->naxes = 3;
		joystick->nhats = 0;
		joystick->nballs = 0;
		joystick->nbuttons = 0;
		joystick->name  = accelerometerName;
		[[SDLUIAccelerationDelegate sharedDelegate] startup];
		return 0;
	}
	else {
		SDL_SetError("No joystick available with that index");
		return (-1);
	}
	
}

/* Function to update the state of a joystick - called as a device poll.
 * This function shouldn't update the joystick structure directly,
 * but instead should call SDL_PrivateJoystick*() to deliver events
 * and update joystick device state.
 */
void
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
	
	Sint16 orientation[3];
	
	if ([[SDLUIAccelerationDelegate sharedDelegate] hasNewData]) {
	
		[[SDLUIAccelerationDelegate sharedDelegate] getLastOrientation: orientation];
		[[SDLUIAccelerationDelegate sharedDelegate] setHasNewData: NO];
		
		SDL_PrivateJoystickAxis(joystick, 0, orientation[0]);
		SDL_PrivateJoystickAxis(joystick, 1, orientation[1]);
		SDL_PrivateJoystickAxis(joystick, 2, orientation[2]);

	}
	
    return;
}

/* Function to close a joystick after use */
void
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{
	if (joystick->index == 0 && [[SDLUIAccelerationDelegate sharedDelegate] isRunning]) {
		[[SDLUIAccelerationDelegate sharedDelegate] shutdown];
	}
	SDL_SetError("No joystick open with that index");

    return;
}

/* Function to perform any system-specific joystick related cleanup */
void
SDL_SYS_JoystickQuit(void)
{
    return;
}
/* vi: set ts=4 sw=4 expandtab: */