view build-scripts/showrev.sh @ 5043:da347bfed240

Florian Forster to sdl in SDL 1.3 (revision 5508 from SVN), the method used to calculate the bits per pixel from a “int format” differ between “SDL_ListModes” (which always uses the “SDL_BITSPERPIXEL” macro) and “SDL_PixelFormatEnumTo- Masks” (which uses either “SDL_BITSPERPIXEL” or “SDL_BYTESPERPIXEL * 8”, depending on the value of “SDL_BYTESPERPIXEL”). Because the values are later compared in “SDL_ListModes” this may lead to some valid video modes not being returned. In my case the only mode returned by “SDL_GetNumDisplayModes” was dismissed and NULL was returned. (This led to the calling application sticking its head in the sand.) The attached patch copies the method used within “SDL_PixelFormatEnumTo- Masks” to “SDL_ListModes”. This solved the problem for me though I don't fully understand the method used by “SDL_PixelFormatEnumToMasks”.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 16:06:47 -0800
parents a727eda441be
children
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#!/bin/sh
#
# Print the current source revision, if available

# FIXME: this prints the tip, which isn't useful if you're on a different
#  branch, or just not sync'd to the tip.
hg tip --template 'hg-{rev}:{node|short}' || (echo "hg-0:baadf00d"; exit 1)