view docs/man3/SDL_Palette.3 @ 1166:da33b7e6d181

Date: Tue, 1 Nov 2005 20:25:10 +0100 From: Dirk Mueller Subject: [PATCH] build SDL with nonexecutable stack libSDL is by default marked with an executable stack, which it doesn't actually need. the reason for this is that there are assembler files in the source tree not properly annotated with the "noexec stack" section. As such the linker does a safe-fallback and marks the whole lib as "requires executable stack". the patch below removes this by adding annotations. As far as I can see it shouldn't break anything.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Nov 2005 23:19:59 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_Palette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Palette\- Color palette for 8-bit pixel formats
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  int ncolors;
  SDL_Color *colors;
} SDL_Palette;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBncolors\fR
Number of colors used in this palette
.TP 20
\fBcolors\fR
Pointer to \fI\fBSDL_Color\fR\fR structures that make up the palette\&.
.SH "DESCRIPTION"
.PP
Each pixel in an 8-bit surface is an index into the \fBcolors\fR field of the \fBSDL_Palette\fR structure store in \fI\fBSDL_PixelFormat\fR\fR\&. A \fBSDL_Palette\fR should never need to be created manually\&. It is automatically created when SDL allocates a \fBSDL_PixelFormat\fR for a surface\&. The colors values of a \fI\fBSDL_Surface\fR\fRs palette can be set with the \fI\fBSDL_SetColors\fP\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Color\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_SetColors\fP\fR \fI\fBSDL_SetPalette\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01