Mercurial > sdl-ios-xcode
view docs/man3/SDL_FillRect.3 @ 1166:da33b7e6d181
Date: Tue, 1 Nov 2005 20:25:10 +0100
From: Dirk Mueller
Subject: [PATCH] build SDL with nonexecutable stack
libSDL is by default marked with an executable stack, which it doesn't
actually need. the reason for this is that there are assembler files in the
source tree not properly annotated with the "noexec stack" section. As such
the linker does a safe-fallback and marks the whole lib as "requires
executable stack".
the patch below removes this by adding annotations. As far as I can see it
shouldn't break anything.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Nov 2005 23:19:59 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_FillRect\- This function performs a fast fill of the given rectangle with some color .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR); .SH "DESCRIPTION" .PP This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&. .PP The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR or \fISDL_MapRGBA\fR functions\&. If the color value contains an alpha value then the destination is simply "filled" with that alpha information, no blending takes place\&. .PP If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&. .SH "RETURN VALUE" .PP This function returns \fB0\fR on success, or \fB-1\fR on error\&. .SH "SEE ALSO" .PP \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01