view docs/html/sdlpollevent.html @ 1166:da33b7e6d181

Date: Tue, 1 Nov 2005 20:25:10 +0100 From: Dirk Mueller Subject: [PATCH] build SDL with nonexecutable stack libSDL is by default marked with an executable stack, which it doesn't actually need. the reason for this is that there are assembler files in the source tree not properly annotated with the "noexec stack" section. As such the linker does a safe-fallback and marks the whole lib as "requires executable stack". the patch below removes this by adding annotations. As far as I can see it shouldn't break anything.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Nov 2005 23:19:59 +0000
parents 355632dca928
children
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>SDL_PollEvent</H1
><DIV
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><A
NAME="AEN5472"
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><H2
>Name</H2
>SDL_PollEvent&nbsp;--&nbsp;Polls for currently pending events.</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_PollEvent</B
></CODE
>(SDL_Event *event);</CODE
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><H2
>Description</H2
><P
>Polls for currently pending events, and returns <SPAN
CLASS="RETURNVALUE"
>1</SPAN
> 
if there are any pending events, or <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if there 
are none available.  </P
><P
>If <TT
CLASS="PARAMETER"
><I
>event</I
></TT
> is not <TT
CLASS="LITERAL"
>NULL</TT
>, the next 
event is removed from the queue and stored in that area.</P
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>Examples</H2
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>SDL_Event event; /* Event structure */

.
.
.
/* Check for events */
while(SDL_PollEvent(&#38;event)){  /* Loop until there are no events left on the queue */
  switch(event.type){  /* Process the appropiate event type */
    case SDL_KEYDOWN:  /* Handle a KEYDOWN event */         
      printf("Oh! Key press\n");
      break;
    case SDL_MOUSEMOTION:
      .
      .
      .
    default: /* Report an unhandled event */
      printf("I don't know what this event is!\n");
  }
}</PRE
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>SDL_Event</SPAN
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>SDL_WaitEvent</TT
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>SDL_PeepEvents</TT
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