view docs/man3/SDL_GetVideoSurface.3 @ 3785:da2ea0694d11 SDL-ryan-multiple-audio-device

Ton of work on CoreAudio driver for new 1.3 features...most of the multi-device support is wired up, and the starts of capture support, too. All is still subject to change, and what's there is still a little flakey.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 03 Oct 2006 05:58:44 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetVideoSurface\- returns a pointer to the current display surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01