view README.Platforms @ 5141:da10636e5eca

Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 31 Jan 2011 22:44:43 -0800
parents 5df0c142db9b
children 1435f8a6425c
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This is a list of the platforms SDL supports, and who maintains them.

Officially supported platforms
==============================
(code compiles, and thoroughly tested for release)
==============================
Windows XP
Windows Vista
Windows 7
Mac OS X 10.4+
Linux 2.6+
iOS 3.2+
Android 1.6+

Unofficially supported platforms
================================
(code compiles, but not thoroughly tested)
================================
Windows CE
FreeBSD
NetBSD
OpenBSD
Solaris

Platforms supported by volunteers
=================================
Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>

Platforms that need maintainers
===============================
Nintendo DS
QNX
Haiku