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Date: Sun, 4 Jan 2004 23:48:19 +0100
From: Max Horn
Subject: Re: Again Audio CD patch
Am 04.01.2004 um 22:38 schrieb Sam Lantinga:
>
> Okay, I fixed the buffering problems by simply using a 4 second buffer
> instead of a 1 second buffer. However, using your code I can't play an
> entire CD - the playback stops after the first song.
>
Found the problem: FSReadFork returns eofErr when the file is finished.
However, we check its return value for errors, and if anything but
noErr occurs, the reader thread aborts its current iteration. That is
bad, because it aborts before it can ever set the flag which tells that
the file is over (also, any remaining data which FSRead did return is
lost - so you'd not hear about to 4 seconds from the end of the file.
Furthermore, the computed data size was 8 bytes to high (I forgot to
account for the fact that the size of an (A)IFF chunk always contains
the chunk header & size fields, too). This is enough to make it work.
However, the end condition is rather fragile, so I tuned some other
things to be pessimistic (check for <= 0 instead of == 0, when eofErr
is encountered enforce mReadFilePosition == mFileLength). You never
know...
The attached patch fixes the issue for me.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 05 Jan 2004 00:57:51 +0000 |
parents | 55f1f1b3e27d |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >Event Examples</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Examples" HREF="guideexamples.html"><LINK REL="PREVIOUS" TITLE="Examples" HREF="guideexamples.html"><LINK REL="NEXT" TITLE="Audio Examples" HREF="guideaudioexamples.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="guideexamples.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" >Chapter 4. Examples</TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="guideaudioexamples.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="GUIDEEVENTEXAMPLES" >Event Examples</A ></H1 ><P ></P ><DIV CLASS="SECT2" ><H2 CLASS="SECT2" ><A NAME="AEN375" >Filtering and Handling Events</A ></H2 ><P ><PRE CLASS="PROGRAMLISTING" >#include <stdio.h> #include <stdlib.h> #include "SDL.h" /* This function may run in a separate event thread */ int FilterEvents(const SDL_Event *event) { static int boycott = 1; /* This quit event signals the closing of the window */ if ( (event->type == SDL_QUIT) && boycott ) { printf("Quit event filtered out -- try again.\n"); boycott = 0; return(0); } if ( event->type == SDL_MOUSEMOTION ) { printf("Mouse moved to (%d,%d)\n", event->motion.x, event->motion.y); return(0); /* Drop it, we've handled it */ } return(1); } int main(int argc, char *argv[]) { SDL_Event event; /* Initialize the SDL library (starts the event loop) */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } /* Clean up on exit, exit on window close and interrupt */ atexit(SDL_Quit); /* Ignore key events */ SDL_EventState(SDL_KEYDOWN, SDL_IGNORE); SDL_EventState(SDL_KEYUP, SDL_IGNORE); /* Filter quit and mouse motion events */ SDL_SetEventFilter(FilterEvents); /* The mouse isn't much use unless we have a display for reference */ if ( SDL_SetVideoMode(640, 480, 8, 0) == NULL ) { fprintf(stderr, "Couldn't set 640x480x8 video mode: %s\n", SDL_GetError()); exit(1); } /* Loop waiting for ESC+Mouse_Button */ while ( SDL_WaitEvent(&event) >= 0 ) { switch (event.type) { case SDL_ACTIVEEVENT: { if ( event.active.state & SDL_APPACTIVE ) { if ( event.active.gain ) { printf("App activated\n"); } else { printf("App iconified\n"); } } } break; case SDL_MOUSEBUTTONDOWN: { Uint8 *keys; keys = SDL_GetKeyState(NULL); if ( keys[SDLK_ESCAPE] == SDL_PRESSED ) { printf("Bye bye...\n"); exit(0); } printf("Mouse button pressed\n"); } break; case SDL_QUIT: { printf("Quit requested, quitting.\n"); exit(0); } break; } } /* This should never happen */ printf("SDL_WaitEvent error: %s\n", SDL_GetError()); exit(1); }</PRE ></P ></DIV ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="guideexamples.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="guideaudioexamples.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Examples</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="guideexamples.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >Audio Examples</TD ></TR ></TABLE ></DIV ></BODY ></HTML >