view test/torturethread.c @ 767:d9e79e31a7b7

Date: Mon, 17 Nov 2003 21:59:24 -0800 From: Pete Shinners Subject: [SDL] directfb cursor patch here is a quick and dirty patch that allows directfb to change the visibility of the cursor. this display backend still has no way to change the actual cursor shape, but being able to set the cursor visibility is a simple change that should offer some benefits. the code was largely based on the cursor code for other sdl backends. and this documentation. http://directfb.org/documentation/DirectFB_Reference/IDirectFBDisplayLayer_SetCursorOpacity.html
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2004 15:57:16 +0000
parents 74212992fb08
children be9c9c8f6d53
line wrap: on
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/* Simple test of the SDL threading code */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>

#include "SDL.h"
#include "SDL_thread.h"

#define NUMTHREADS 10

static char volatile time_for_threads_to_die[NUMTHREADS];

int SubThreadFunc(void *data) {
	while(! *(int volatile *)data) {
		; /*SDL_Delay(10); /* do nothing */
	}
	return 0;
}

int ThreadFunc(void *data) {
	SDL_Thread *sub_threads[NUMTHREADS];
	int flags[NUMTHREADS];
	int i;
	int tid = (int ) data;

	fprintf(stderr, "Creating Thread %d\n", tid);

	for(i = 0; i < NUMTHREADS; i++) {
		flags[i] = 0;
		sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]);
	}

	printf("Thread '%d' waiting for signal\n", tid);
	while(time_for_threads_to_die[tid] != 1) {
		; /* do nothing */
	}

	printf("Thread '%d' sending signals to subthreads\n", tid);
	for(i = 0; i <  NUMTHREADS; i++) {
		flags[i] = 1;
		SDL_WaitThread(sub_threads[i], NULL);
	}

	printf("Thread '%d' exiting!\n", tid);

	return 0;
}

int main(int argc, char *argv[])
{
	SDL_Thread *threads[NUMTHREADS];
	int i;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}
	atexit(SDL_Quit);


	signal(SIGSEGV, SIG_DFL);
	for(i = 0; i < NUMTHREADS; i++) {
		time_for_threads_to_die[i] = 0;
		threads[i] = SDL_CreateThread(ThreadFunc, (void *) i);
	
		if ( threads[i] == NULL ) {
			fprintf(stderr,
			"Couldn't create thread: %s\n", SDL_GetError());
			exit(1);
		}
	}

	for(i = 0; i < NUMTHREADS; i++) {
		time_for_threads_to_die[i] = 1;
	}

	for(i = NUMTHREADS-1; i >= 0; --i) {
		SDL_WaitThread(threads[i], NULL);
	}
	return(0);	/* Never reached */
}